đ„ Clair Obscur: Expedition 33 devs aren't playing it safe with their next game, Sandfall Interactive is ready to get experimental, even if it pisses off some players. Designer Guillaume Broche says the team built the first game without trying to please everyone, and that's exactly why it worked. So the next project will stay true to their vision, not chase mass appeal. Also, the studio has no plans to grow big, keeping the team small means creative freedom. Expect bold stories and genuine emotion đ„
















