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Soul Guardians Ch2 Pg16
Reference by: haruu_anthrwrld on Twitter!
Decided to do some more pictures of my eight little guys and while Zydrates AU doesn't have a name (still) but at this rate I might just go with ZTale or something but I'm still bouncing ideas around a bit.
With each picture I do of them and I bounce around their stories a bit to discover what kinds of people (or monsters in this case) they are their personalities are really starting to shine. This is what I've learned!
Guardiantale - Masterpost
#guardiantale - This is my au regarding the game Undertale from Tobi Fox.
Presents the story before the events of the game. The story is already written, but I am slowly translating it into English. Chapters will appear every Saturday at 6pm.
"Katharina is an ordinary girl who is very stubborn. She always pursues her goal. Anyone who knows her can tell that she is very persistent. But this trait is not always a good thing. Kath found this out the hard way when she fell into the Underworld. From now on, she will have to somehow survive in a place full of monsters that have no sympathy for humans. Will she be able to survive in this place? Or will one of the monsters get their way and give her soul to the king?"
List of chapter:
Prologue
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Epilogue
Blue indicates that the chapters have not yet been translated.
do you remember what you wrote at all for the fantasy style guardian headcanons, or at least the one you did for uf!papyrus? im really excited to see more of the fic but i only just discovered your blog and im super curious as to what he'll be like ;;
So this may be too little too late, given skullcanons disappearance, but I was holding out to discover the original. Given how long its been I think its time to just rewrite it myself.
For those of you who don’t know, this is based off a prompt from my first blog. The prompt was imagining the skelebros as a fantasy style guardian, someone to accompany a Reader on some kind of mythical quest. From that I kind of inferred the system where teh skeletons are all guardians assigned to those going out on a quest, anything from dungeon crawling to saving the world to slaying a dragon. It may be functionally a sort of mercenary role although the assignments often have a lot to do with temperament and goals. I invoked a few archetypes to help give an impression. Also, keep in mind I’m working off of memory and may have changed one or two. I’m almost positive that I remember UF!Papyrus’ perfectly.
UT!Sans: The Trickster. His guardian style is essentially identical to his function in canon. He’ll keep an eye on you but only rarely engage directly with what’s harassing you….as far as you know. There may be untold dangers he’s protected you from out of your sight, but he’ll never mention it. He’s constantly got some kind of tool in his pockets that you’re not sure was obtained through entirely legitimate means. While he’ll likely go along with your moral compass (as long as its not out and out reprehensible), you definitely feel his displeasure when your actions cross his own boundaries. A decent companion but has tendency to wander off when you want him and naps too much. May screw with you a bit for entertainment, but he’s pretty good about not taking it too far.
UT!Papyrus: The Paladin. A knight type. His own moral code is intensely strict and as a result can only be partnered with questers who’s ideals and goals are at least in the radius of his. He will take care of you, although not in the manner he would like to. He wants to be a dashing knight riding in, helping you both narrowly escape from evil doers and championing you (and by extension himself) across the land. But his care shines through in his cooking, in his constant concern for your day-to-day wellbeing. A bit arrogant and too confident in his own abilities, as well as vastly inexperienced, but a heart of gold and enough courage and determination to face any task you have before you. He believes in you and your goals one hundred and ten percent, and anyone who doesn’t can’t help but be a little persuaded by the genuineness in your companion. But for the love of hell get him some lighter armor, his default stuff is heavy and clanky as fuck and a total pain to deal with.
UF!Sans: The Guard-dog. He doesn’t get assigned much, especially to longer-term quests. He has minimal patience, especially with the more intense questers, whether for good or evil. He also has a temper the size of Ebott, a heavy amount of laziness, a tendency to wear down his companions through constant mocking. Still, once he bonds, its for good. In the end, it’ll be you that he cares about, not what you’re doing. He’ll complain, deride, and grumble his way through every step but he’s hot on your heels into every fight, keeps you out of trouble as best he can, and in time the two of you learn to enjoy each other’s company. Even if your tasks aren’t inherently shady he’ll likely pick up a little “side business” along the way that may be less than legal. But hey, how the hell else is he supposed to get food. He’s pretty good with mechanics, building, and surprisingly most varieties of puzzles, which is why he’s a good partner for treasure-hunting style quests. Just make sure he doesn’t get drunk. He’s hard to keep track of when he’s inebriated and will usually find trouble.Â
UF!Papyrus: The Sentinel. Compared to him Red is almost in demand. He has an extremely limited number of questers he’ll ever be considered for, and even fewer of those make it longer than a week or two. Between the constant complaining about how beneath  him everything is, the frequent assaults on his partner’s self-esteem for small mistakes, and his aggressive attitude that tends to get him into unnecessary fights….yeah, he doesn’t get out much. In general he actually tends to do best with questors with similar goals but opposite temperaments. An Integrity or a Patience would likely be among the best, with maybe a more mature Kindness as a possibility. And truth be told, though his respect is hard to earn, its invaluable and well worth the effort. He’ll keep you on-task (he’s a very point A to point B guy) and well-defended, and though he errs on the side of too critical his insight can be helpful if you know how to listen to it.
US!Sans: The Hero. A bundle of energy that’s always in search of a cause to champion. Even if you don’t have one, he’s going to find one along the way. Whether its poor villagers laboring under a cruel ruler, a young heir kidnapped by an evil witch, if its brave and dangerous and in the cause of good he’s already halfway there. As a result he’s among the more flighty guardians and you may have to tie him to your side in order to keep him on task. He’s a quick and skilled fighter but prefers to make peace or talk his way out of a situation if he can. He can be…a little much, especially if you’re not into histrionics, but he’s an amiable companion and fairly pleasant to be around. Don’t trust his cooking, but he will make sure you eat and take care of yourself. And despite how much he talks, he really is a good listener.
US!Papyrus: The Mage. Like Tale Sans he has a tendency to avoid interfering where he feels it would be too much work, but no Papyrus can resist a challenge. He’s a book based wizard and if a problem or puzzle is posing a particularly pesky problem (alliteration is fun), he can’t resist (or rest) until he’s found some kind of answer. He’s good at thinking on his feet and his mouth moves in pace with his mind. He’s exceptional with distance attacks but has trouble with commitment, so they often aren’t as powerful as they could be. He’s so focused on making sure he can dodge that he doesn’t put all of his effort into a strike. Like Tale Sans he does have boundaries, but he’s a little less judgmental. If you’re doing something he considers too far, he likely will just sit it out unless you’re actively hurting innocents. Clever and funny but sometimes talks too much for his own good. Decidedly lacks focus.
SF!Sans: The Dark Prince. He is going to be excessively disappointed if your quest doesn’t involve taking some province and setting up an autocracy, but he’s not as picky as Boss. Any quest is experience in the world, and an opportunity to further his own skills and connections, thus leading to potential chances to seize some kind of power. He’s just as vocal with his complaints but can hold his tongue and doesn’t drag his feet as much as Boss does. He’s energetic and aggressive and will likely pick fights with someone in every town you stop in. Its very rare that he bonds emotionally with his partner. Generally he views them as more a means to an end. But when he does he likely would be willing to go on multiple journies with the same one, and their partnership will be especially deep in terms of combat. He has the utmost respect for their abilities (although they are still obviously inferior to his own) and will help them with their own ambitions, although only rarely to the detriment of his own. Prefers more brutal weapons, such as maces or flogs.Â
SF!Papyrus: The Soldier. He’s very quiet. You could be on the road with him for weeks before having a conversation beyond “those bandits are getting closer”. Despite that you never get the feeling that he’s distancing himself. He’s deeply protective of his partners and the silences are companionable, not stony. He’s just extremely difficult to read. Truth be told, Syrup gets paired with more questers than anyone except the Tale brothers, given his combination of exceptional combat abilities and generally lowkey and mostly agreeable personality. But though he’ll fight to the last for each one (comes with the job) he finds it easier not to get close with too many. You can’t save or help all of them. Still, if a friendship does start to develop (maybe even something more, if you’re lucky), the protectiveness increases, as well as his vocalness about his feeling about whatever situation you’re entering. His instincts are reliable and if he says that cave looks foreboding its generally because there is some shit down there you will not walk away from without injuries. Still, he’ll follow you to hell and back if need be. His humor is sarcastic and under the radar and unless your quick his digs at you and everyone around you may go unnoticed. If you can dish it back it increases the likelihood of him getting closer with you. Fast on his feet but reluctant to fight where he doesn’t have to.Â

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
You did trust him. Already, this man without knowing you a day, had taken your protection seriously. He’d healed you in spite of it draining him,
he kept you calm and in good spirits,
and stood between you and hundreds of angry monsters.
You shifted your hand to lace into his own and breathed out, “I trust you, Papyrus.”
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Soul Guardians Ch2 Pg12
Soul Guardians Ch2 Pg13