I can’t lie I think I’ll mourn cod ghosts every single day of my life until I die, mourn what it could’ve been with a sequel, mourn the cliff hanger of what happened to Logan once captured, grieve the unanswered questions
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I can’t lie I think I’ll mourn cod ghosts every single day of my life until I die, mourn what it could’ve been with a sequel, mourn the cliff hanger of what happened to Logan once captured, grieve the unanswered questions

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RIP John Woodvine (21.7.1929 - 6.10.2025)
Actor John Woodvine, who has appeared in more than 40 Royal Shakespeare Company productions, has died aged 96
Ghost Squad (2018) dir. Noboru Iguchi
[Ghost Squad - BGM 45 w/Zero Beat (JSRF)]
Here I am...late as always 😒
Tickletober day 1- anticipation
Elliott: ready Seb?
Sebastian: Elliott...
Elliott: I'm going to tickle you in 1... 2...
Sebastian: Elliott!
Elliott: ..... 2.5 ~
Sebastian: stop teasing me!!

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062: Ghost Squad
With an advanced machine gun controller and story following an elite anti-terrorist squad, Ghost Squad takes the aesthetics of tactical military shooters like Rainbow Six and brings it to the arcades. Alongside a simulated recoil, and a firing mode selector Ghost Squad’s controller sports an additional “action” button that performs various contextual actions such as rescuing hostages, destroying mines or parrying knife attacks. Between the varied interactions and tense situations Ghost Squad puts you in, it sells the idea of being an elite soldier able to surgically dismantle the enemy force, but in a high speed arcade package that’s uncommon among tactical shooters. Thankfully, that’s balanced by a hammy, over the top presentation common among SEGA arcade games, keeping it from steering into the ultra serious, propaganda like tone that many similar shooters fall into.
Lightgun technology is often the first association when it comes to arcade gun games, Ghost Squad uses an infrared pointer to track your aim, allowing precise positioning via an on screen cursor. Compared to lightgun shooters, which need to allow a certain amount of leeway to account for imperfect calibration and aim, Ghost Squad allows more precise hitboxes. As a comparison, early entries in House of the Dead--SEGA’s most recognizable lightgun series--have encounters happen at closer range, creating larger targets that allow some imprecision in high tension situations. Ghost Squad has a wider field of view, with targets appearing at longer distances, and as a consequence of its more precise aim, allows it to emphasize headshots as a tactic for fast takedowns.
Waxer: What would you guys do if you got lost on a mission
Boil: Find a way back
Wooley: Befriend the locals
Cody: Stay and wait for the General to find me
Longshot: Survive off the land
Crys: I'd die
If you recognize Bo and Carter you deserve a prize