Starting to learn FL studio, and getting quicker with it, making extremely just ok songs so I can have music in this game, they sound so wonderfully shovelware.
Can't wait to see this game barely functional <3

seen from United States

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seen from China
seen from Malaysia

seen from Sweden
seen from United States
Starting to learn FL studio, and getting quicker with it, making extremely just ok songs so I can have music in this game, they sound so wonderfully shovelware.
Can't wait to see this game barely functional <3

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Please notice i changed my playlist shorturls and my artist url theese days.
The best shorturl to get into my world is https://music-hub.bio/herrkaschke
Fateful Journey - Reprise
New sheet music video for this piece! A big fantasy theme/overture.
That neon glow from the Warsaw Philharmonic just hits different at twilight, doesn't it? Standing there got my brain spinning about something I've been wrestling with lately - should we be using more symphony music in indie games? Like, think about it. There's this incredible emotional weight that orchestral music carries. Those sweeping string sections, the way brass can make your heart pound, how a solo violin can make you tear up without warning. Imagine channeling that power into gaming moments - boss fights backed by full symphonies, quiet exploration sequences enhanced by delicate chamber pieces, dramatic story beats punctuated by thunderous timpani. But here's where I get conflicted. Does classical music always fit a game's world authentically? If you're crafting a cyberpunk universe or a cozy farming sim, does throwing in Beethoven feel genuine or just pretentious? And let's be real about the practical side - indie budgets aren't exactly overflowing with funds for hiring orchestras. Then again, some of my most memorable gaming moments have been backed by orchestral scores. There's something about that human element, those real instruments played by real people, that can cut straight through to your emotions in ways that synthesized tracks sometimes can't quite reach. Maybe the answer isn't all or nothing. Maybe it's about finding those perfect moments where symphony music serves the story and the world you've built, rather than just adding it because it sounds impressive. What do you think? Have you experienced games where orchestral music absolutely elevated everything, or times when it felt completely out of place?
" dumb test test tes tes tes test but i was thinking of hayasaka when i did it "

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Sometimes, you just need to simply believe in it.✨
X (for orchestra)
New score video out today! Slowly getting more of my scores online in this format. I hope you enjoy it (and please subscribe!)
A place like this, for me, is like a kindergarten for the soul. 🎡✨ I wandered through the endless magic of electronic wonders at Perfect Circuit in Burbank, where time dissolves into sound. Hours vanish while exploring these synth treasures—I’d take them all if I could! 🎹❤️ My love for synths, electronic music, and sound is only amplified in a place like this. 🎶 🚀 @perfect_circuit #PerfectCircuit #soundsesign #ElectronicMusic #MusicLife #SynthHeaven