currently playing infinity nikki for the first time (as well as my first time playing any gacha game) and i am. so perplexed by this girl.
she is nonconsensually ripped from her home and sucked into some other universe. the annoying rat is taken with her and they end up in some dark souls esque world. she now has the powers of levitation (?!) and shooting objects from her hand (?!) that can only harm bad guys and completely miss everything else in the environment. are these powers conscious of who it can hit or does nikki just have really good aim?
after she meets some lady who has been chained to the ceiling for who knows how many years, a "heart" of some sort is forced into nikki's chest which gives her weird pains (no shit) from time to time when she witnesses emotional or "whimsical" displays.
anyway, im traversing this new land, in shock that this poor girl opened a simple wardrobe and is now in what appears to be some alternate universe where clothes have magic powers. if that were me, i'd be freaking out and wondering where the hell i am, what planet im on, and if im dreaming
nikki, though?
nikki is having the time of her life
i mean, shes casually introducing herself to dada and giovanni like shes just some girl from the next town over; no! youre not supposed to be here!! youre essentially an alien and youre fooling everybody!!
this girl is catwalking miraland like stuff like this happens to her ALL. THE. TIME.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
Why I quit Love and Deepspace (and It's not just the MC)
Can we talk about the one trope in Love and Deepspace that made me quit? It's not just the MC. It's the fact that in every single myth, somebody HAS to die.
It happens in every single myth. MC dies (well, I hate her so it doesn't bother much). LI dies (well, I felt sorry but then get used to it). Everyone cries. It's so repetitive that it's completely lost its emotional weight. I literally made a bet with my friend on who would kick the bucket in Zayne's latest myth. I won, and she uninstalled the game right after. The story she was holding on for just became… predictable.
What's the point of getting invested in a myth when you already know the ending is "someone dies and everyone cries"? It's not deep, it's just lazy writing.
I will list all my reasons I stopped playing the game, originally it was a lot longer but I've boiled down a lot of my points
Gameplay got boring
No new major content for significant periods of time will obviously waver a game's playerbase, and the Global Occult Coalition update didn't actually do too much for them
And since there were simply some strats that were better than others I almost never found myself doing other things as I'd die trying them
Classes
D-Class was a slog to play, rarely would you ever get out of even Light Containment, and you'd certainly not see Entrance Zone, any time you escape would be extremely lucky.
Playing as Foundation Staff got boring as you just waited around for someone with a level 4 keycard to let you and the other staff out, not to mention some staff would, FOR SOME REASON, STAY BEHIND, DESPITE LEAVING WOULD NOT ONLY GIVE THEM MONEY AND XP, BUT WOULD ALSO ALLOW FOUNDATION TO WIN BETTER, BUT NO, THEY STAY BEHIND, AND THEY ALL DIE THE SAME. WHAT WILL YOU HAVE ONCE SCPS START BLOCKING EXIT?
Security Department is fine, with the exception of having level 3 keycards instead of 4.
MTF is also fine, having heavier firepower and more numbers, with level 4 cards
Chaos Insurgency is also fine, however, by time you spawn in, theres a high chance all D-class are no longer alive.
GOC is weird as you can choose who to side with (Foundation or Counter-Forces [CI]), which usually just has GOC siding with whoever has more alive players.
SCP. Fairly balanced, however some SCPs don't sit right with me.
Now, what
What was specifically wrong?
Players are stupid. Genuinely. You'd have people wasting mags, grenades, all at the start of a wave or match, and D-Class would almost always go into SCP 914, where they'd stay until they have good gear, and get wiped out by SCP. Same story, over, and over again. "AH, YES, LETS THROW THE INCINERARY GRENADE, THAT DISPENSES FIRE, AT SCP 457, THE FIRE SCP. THAT'LL GO WELL!", AS FOUNDATION STAFF, YOU GET NOTHING OUT OF KILLING D-CLASS, NO MONEY, NO XP, AND THEY CERTAINLY DON'T HAVE ANYTHING YOU DON'T, YOU GET
N O T H I N G
OUT OF KILLING THEM
Some SCPs felt specifically cheap, mainly SCP 049, as they could cultivate an army, and all of them would leave and become Serpent's Hand, turning fodder SCPs, into actual threats, this would often lead to the escape ratio of SCPs looking like 13/3. And having SCP significantly outnumber entire factions SHOULDN'T. HAPPEN.
Another one I dislike is SCP 966, The Ghost. Except that they're not a ghost, and are instead invisible entities that hunt you by depriving you of sleep, so they can kill you easily. Not only is their model plain, despite there being technology to see 966 in all it's horrific glory, but their gameplay is an ambusher, killing people off by depriving their stamina, and killing them. Despite their document explicitly stating their claws are brittle and aren't made for continuous and frequent slashing, thus, why they deprivate you of sleep, so you can't do anything while they eat you. This also kinda leads into SCP spawns, as they all spawn in Heavy Containment, with little explanation, and only TWO have "chambers", the rest just show up. Are you telling me they were ALREADY roaming the facility before the alarms were set? When there are EIGHT unique SCPs (not counting 049-1s) that can be roaming the facikity at once, NOT ONE PERSON NOTICED 173 ESCAPED THEIR CELL?? 035?? 049?? NO ONE???
My main offender is SCP 035, as they are extremely rushed and boring. They play exactly like a normal human, to a fault. SCPs can open the checkpoint doors, despite not having keycards. 035, however, NEEDS keycards to leave, as I believe they use identical code to normal humans, but besides that, 035 can die, and be reworn three times, however, instead of, THE POSSESIVE MASK, POSSESING whoever wears the mask and coming back, whoever wears the mask, BECOMES the mask, meaning whoever the old player was, is left in the lobby. Not only is this extremely inaccurate to the source material, but its also boring from a gameplay aspect, as even if you had no hand in killing 035, you can put it on, and reap all rewards that come with it.
And I can't even have progression as a main staple as it's extremely broken and boring. The shop feels cluttered, everything feels overpriced (WHY AM I PAYING AS MUCH FOR FACES THAN I AM WHOLE SKINS???), and I get little satisfaction in accomplishing anything. Plus, THE HOME PAGE DOESN'T EVEN WORK. It genuinely feels like more effort has been put into the gamepass skins than the actual Play2Pay skins.
FIXES??
I think expanding the map to have at least 3-4 paths for each area would allow for more unique games, and it would allow for
ADD A NEW COUNTERFORCE
GOC already labels CI as a 'Terror Group' (bit harsh if you ask me), so just have them work with the Foundation, and add another group that works with Chaos Insurgancy, however, their goal shouldn't be to get D-Class out, maybe have it be to kill as many Foundation as possible or something.
While going over the current GoI, none of them stand out as a counter force that much (though I love the Black Queen, genuinely interesting premise), so I can't really provide any ideas on counterforces besdies "Nobody", which the foundation believes intentionally fucks with them to bring them down
Hell, YOU CAN MAKE ONE UP! Maybe a group intent on stealing things from the Foundation, and that's a big win condition, something!
SCPS
Reworking the ones I've listed to be more accurate to their source material will be amazing, and DO SOMETHING ABOUT 049 I HATE GOING AGAINST TWENTY SERPENT'S HAND ON TOP OF THE NORMAL SCPS
Also, removing the SCPs' ability to natrually open checkpoint doors but adding ways that only the SCPs can use could be cool, like a path 173 takes by blinking into and out of.
Miscellaneous
Do something about the Alpha Warhead, it almost never does anything significant, and you can tell the elevators just teleport you because of it.
Fix the shop, divide devisions of factions into tabs, have similar skins have lower prices, and lower the prices of things in general, I get SCPs having expensive skins, but then
ADD MORE WAYS TO GET MONEY AND XP. SO MANY TIMES YOU JUST WON'T GET ANY KILLS AND THEREFORE WON'T GET ANY REWARDS, TIE CLASS BASED REWARDS TO CERTAIN GOALS, LIKE D-CLASS GETTING TO CERTAIN ZONES, FOUNDATION STAFF FOR CONTAINING SCPS, CHAOS INSURGANCY FOR HITTIN' THE NASTIEST TRICKSHOTS OR SMTHN I DON'T KNOW!
Oh yeah, that reminds me.
The Foundation should focus on recontaining the SCPs over destroying them. Have them lock 096's face behind something, sick the Eye Pods onto 173, box 035, sumthin
Fuck I also forgot
THE GAMEMODES
I've been talking about Containment Breach during this so for the other two:
D-Class Riot
D-Class gets gear, no SCPs, no staff, just D-Class vs MTF. Pretty boring. Having a bigger map and ACTUAL COMMUNICATION BETWEEN GROUPS would be amazing.
05 Rescue
Only MTF, SCP, and 05 Council, 05 Council need to escape, or SCPs natrually have a bigger advantage. Plus, instead of the normal 3 SCPs, NEARLY ALL OF THEM CAN BE ACTIVE AT ONCE, making SCPs camping the Exit significantly easier. So. Wanna fucking guess what I've seen 05 do? Instead of. Leaving. Before SCP get to the Exit. They FUCKING STAY, AND DIE, FUCKING OVER THE ENTIRE FOUNDATION TEAM, BECAUSE THEY WANTED TO USE THE ALPHA WARHEAD. THE BIBLICAL LEVELS OF GREED FOR NOTHING I'D WITNESS DURING THESE MATCHES WOULD BE ENOUGH TO MAKE MIDAS WEEP.
I genuinely hope when the second Exit Route is added the problem of SCP camping Exit
Anyways, I THINK. Thats it. Five drafts later and I've finally finished the rant.
Watch the game actually update today and I'm just stupid
Soon I just wanted to rant on here because I don't see any other discourse abt this-
I don't know if you've heard of Mazm games, but they're a company that's released some really impressive games based off of history and classic literature on Google Play and Steam.
Anyways, after Phantom of the Opera and (Thy Creature I think?) I hadn't seen any more new releases from them. Then Metamorphosis came out. I thought the art looked great at the time, but when I played the game, it was GOD AWFUL.
There's no game.
It's just a visual novel that gives you a false sense of choice. That's not to say that the other games like Jekyll and Hyde or POTO didn't have that either, but they brought more to the table. They had those little chibi missions where you could complete minigames and collect items- THAT WAS THE GAME ASPECT.
I didn't even get to find out if Kafka has that because you have to watch like 5 ads to get to the next chapter and there's no saves. Like what???
They introduced a new subscription system- which won't work if you giving your subscribers mediocre content, in my personal opinion.
Then they released Black Cat- same issue, they didn't even try with that one. They're releasing Romeo and Juliet next.
What worries me is the change of artstyle and the lack of passion and theming. That's what drew me to those games in the first place, and I'm sure that's what attracted others too. The original Mazm games took everything into account- music, font, the homescreens, the loading screens, inventory, pausing screens, you name it. Overall UI was great. But now, it's just a list of chapters in like Arial font with these new games.
AND THE ARTSTYLE OH GOD THE BEAUTIFUL ARTSTYLE
Now it's just slowly devolving into generic anime artstyle # 3
LIKE LOOK AT THIS
WHAT DID THEY DO
Like, I understand cutting back a bit, especially because these games are for a certain niche, and may not bring in a lot of money but this IS NOT IT
If they cut back on character design they could at least keep the chibi minigames so it would still be a game????
I hate this. I honestly hate this. They're alienating their target demographic- people who like classic literature and art, as well as puzzle games.
They really had something going, and this new direction is making me really sad.
Because I ADORE classic literature. POTO and Jekyll and Hyde were great games- I loved them because it was rare for me to come across content for books like that. Sure, they had their bugs, but you could tell that there was genuine thought and passion put into them. There's none of that in these new releases.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
I need to speak personally with whoever put the dinosaur bone up on Grizzlies East. You know, the one on the slippery son of a bitch peak that’s right by the ‘S’ in East on the map?
Yeah, COME TO THE FRONT. THIS IS THE MOST AGGRAVATING ONE!
Dear gods I havent even payed Baldurs Gate and I'm getting some insane parallels from Veilguard.
We got Blue Karlach, Wyll but make him a Crow, and I swear I've seen guy and his pet in BG3 but that could be me misremembering.
The more I play this the more I feel like an exec kicked down the door, fired everyone who knew anything about the previous games and hired a bunch of game devs who are perfectly qualified to make a video game but don't know anything about these games in particular. Just handed a book of lore, skimmed and or had garbage-bot 9000 spit out a shitty summary before going to town making this game.
I'm trying so hard to enjoy it but I am desperately fighting to ignore it as part of the series cause its so wrong on so many levels.
Why do spirits look like blue people? Why aren't they in their cool original form thats been there since the first game? Why the hell is the fade so solid if the veil is supposedly still intact?
Why are darkstalkers so damn tall? Those bastards are ankle biters and I hate seeing them so big, I'm pretending its a breed difference because we're across the sea but that only helps disassociate so much.
(If yoy are the game devs I do not blame you, I blame those in charge for a rushed delivery and probably seeing BG3 and saying "Hey scrap everything, make the team more like those guys.")