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Imagine waking up to find yourself in one of those "the mice and other small animals have a secret civilization hidden from humans" settings. And you've been turned into a mouse and you're horrified to discover that you were already living in that sort of setting but there's some sort of weird perception filter that causes mice to appear as nonsapient animals acting on instinct instead of the sapient creatures they actually are. Like, human brains cannot comprehend the mouse society. It's like an entirely separate wavelength of the same reality. Language becomes squeaks, furniture becomes scraps and rubbish, furnished homes become a dusty hole. You had no idea it was there, because you couldn't have any idea.
And if that existential horror wasn't enough, it becomes clear that the perception filter works both ways, and humans no longer appear sapient to you. You can read the books in your local mouse library just fine, but the human road signs? Incomprehensible scribbles with no rhyme or reason. The humans are lumbering, unpredictable creatures which fashion large structures with bizarre, barely comprehensible purposes. They don't seem sapient, they seem monstrous. Just as wild as a mountain lion or an eagle, and just as threatening, yet their excess materials are strangely useful. It's terrifying. Every once in a while you manage to identify something with how it is in your human memories, you can extrapolate what the humans must be doing or saying because you remember what the human context is, but you cannot recognize human civilization anymore. Because you're a mouse now, living in a mouse's reality. And nobody else has been through this, so nobody else in this mouse world can understand what it is you're going through. And you're so small.
Anyway would that be messed up or what? Give me some mildly horrifying mouse world isekai.
Signal detected. CONNECT? [Y/N]
the closest thing to fanfiction I ever wrote as a kid was a short story about the characters of Sherlock Holmes and Dr. Watson existing in a black void and attempting to solve mysteries and engage in intelligent conversation like they are "supposed" to, with the realization slowly dawning on them they they do not have true minds or souls and can do nothing intelligent or novel without it first being written by Sir Arthur Conan Doyle. presumably, they appear in the void because he has stopped writing or has died. they are immortalized in his writing, but, without him, doomed to forever repeat dialogue from scenes that have already taken place and never to experience anything new again
If you like low-budget sci-fi existential horror may I offer: roomba dating ASMR
I am dead serious when I say this instantly became one of my favorite existential horror pieces after my first watch please lodge it in your head like it is in mine.

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On Lovecraftian Horror
Happy Friday!
There you are sitting at your desk, maybe you're working longhand or your fingertips are tapping atop unpressed keys, and BAM! You have an idea that involves a monster that could've oozed its way right out of the Cthulhu Mythos.
Before you begin, pause a moment.
I get it. I like stories of the vast unknowable myself. I grew up playing Mass Effect and I'm particularly fond of the way Jason Pargin was able to nail it in his John Dies At The End series, and in such a way that I cared about the characters and their humors in spite of the overwhelming, multidimensional terrors that hunt them, but that's because I prefer heavily character driven stories and that's a diatribe for another day.
I've read a lot of aspiring fiction in this genre, and my main critique, the most common pitfall I see within cosmic horror, has nothing to do with character, setting, worldbuilding, or language. It has everything to do with writing that which is inherently unknowable, assuming you're trying to follow convention.
In other words: The monster has to be as alien to you as it is to the reader and characters. Forty page character sheets won't work here because at this point your "monster" isn't really a character. Remember, it isn't a being you can intelligently understand, and that's where the horror lives. It's a reckoning force defying nature, physics, and our fundamental understandings of science. Novels like The Three Body Problem by Cixin Lu illustrate this sense of scale and terror through sheer confusion and technological advancement.
Recall that Lovecraft's most popular story, The Call of Cthulhu, is epistolary. It's told through loose fragments, rumors, journal entries, it's never directly handled. Your job isn't to portray a gigantic, globular mass of eyes descending over New York City to deliver it's final judgement on humanity out of a thin blue Thursday afternoon. It should instead be the effect it has on the characters, or maybe second person to the reader itself, a virus in which just speaking or reading the name of your creature puts you at risk of harm.
One other issue I've come across in reading from a litany of fledgling unpublished fictioneers who take a stab at this genre is that it doesn't seem to be understood. The genre strongly echoes condemnation, damnation, the price of obsession, the price of knowledge, the price of ignorance, yes, but also the warning in bland optimism.
"Yeah, I'll just pledge my eternal soul to this unknowable deity 40,000 eons older than me, and then I will wield all the power."
That sounds dumb out of context, doesn't it?
It's not just about feeling earned or not, either. At this point, whether our earthly brother understands this or not, he's simply a vessel unbolting the latches of an old door sealed an unknowable amount of time before he existed. If we haven't been following him, haven't seen his transformation from upstanding citizen with a healthy few indelible and mortal sins to a hunched over, hooded lunatic who hides his deeds away from the very sun he orbits, this often lands flat and assumes stupidity on the part of your audience.
That's what makes this particular brand of horror so difficult, in my opinion. The balance from describing an unknowable, unfathomable monster that shifts through dimensions so as not to be physically described vs. making sure the audience knows that said impossible, indescribable force is destroying your character's mental state. Anyone can write, "I looked at the monster and it's very essence shattered my mind, scrambling it into a dark and forbidden wind, and even now trying to recall it sends shivers down my spine and vomit up my throat". It works. But it's flat without knowing who this character was beforehand. A slick talking lawyer bursting with personality? Okay, now we're getting somewhere.
So:
Before you start make sure
Your main character isn't your deity
Your main character is fleshed out well
Writing/reading is about the only time cosmic horror can work because it blends on disengaged senses. You're not really seeing, smelling, tasting, hearing, touching, but you are feeling. It's why hardly any games work in the genre without over explaining themselves or coming off cheesy, same with certain films in my opinion.
Leverage that.
Leverage Plato's allegory of the cave, your readers have only known shadows.
Make us see more than shapes. If youβre into horror, cosmic dread, or writing craft talk like this, feel free to follow... I post often.
sorry, i might disappear from time to time but so does my will to live