Nepenthe found herself mentally taxed as they exited Fenwatch Keep. She hadn't cast any magic, did little more than walk and talk, but she was realizing that social maneuvering had a cost. She'd never been loquacious, but Maes couldn't always speak for all of them, so she contributed where she saw fit.
She could lie, and decently, but there was a reason they sent other Children ahead of her for covert missions. She had utmost respect for the Children whose first and foremost choice was subterfuge and that appreciation rose to new heights after experiencing what delicate work it was firsthand. It wasn't just the skill of weaving the lies in the first place—it was making sure they held under the weight of time and scrutiny.
She supposed she was on the other side of it: those more skilled at wordplay might have taken her fighting prowess for granted. There was a reason they needed diversity; different roles required different tools. The Children's success meant knowing when they needed a dialogue and when they needed bloodshed.
Nepenthe wondered if it was a privilege, before, not having to puzzle her way through every possible outcome, readjust her mental footing, deflect. She wondered if this was just a fraction of how Vierna's mind worked, a peek into her labyrinthine mind. She again found herself grateful they balanced each other out. Nepenthe could stop Vierna from exhausting herself on what-ifs and Vierna had helped prepare Nepenthe for the work abroad with thought exercises.
She scratched her cheekbone. Was it less taxing for Derval and Vierna because they had more capacious minds? She didn't detest it—she was even beginning to enjoy it—but she definitely preferred the physical exhaustion of a fight.
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Only a day after learning about Azul in the Empire, Nepenthe downed a dose. They felt connected, like divine punishment or providence. She couldn't decide which—the transformation always felt like both.
She wondered if it could've been avoided if she and Maes had kept a better watch. Part of the blame lay on her, but Maes was supposed to help and hadn't noticed their stalker, either. She should have known better than to pair up with Maes after what he'd confessed the previous night, knowing her own focus was likewise brittle from thoughts of her daughter. Two sets of distracted eyes and ears were as good as none.
The blame didn't end there. If she'd been faster during the fight, been able to mount or pin down the dragon, they could've slaughtered it. Instead, they were forced to watch it flee and shrink into another speck of snow on the night's horizon. Her eight legs itched to follow, but there was no closing the distance before the vial wore off.
It was the first she felt like she'd misjudged the danger of a situation. The transformation stretched her body beyond what it was normally capable of, its purpose to balance or tip the scales. Would the outcome have changed if she hadn't? Would the dragon have stayed or still retreated? It had been basic math, at the end—five against one, six if her drider form counted as two.
Weeding Luxon worshippers was always meaningful regardless of how many died. Killing the wolves hadn't been enough—all the power of a goddess in her hands had been wasted on wild dogs. Part of her secret—the Children's secret—spilled, and she hadn't landed a single blow on the dragon.
She only cared what the others thought insofar as it didn't leave their circle. They all coveted power, didn't they? How it took shape varied. At least the how of her secret wasn't clear if she didn't elaborate.
She flopped into the snow while Derval and Maes allowed her to recover. It rapidly cooled her fevered skin. She'd heard her. Loud and clear, not just indistinct whispers. A manic laugh wanted to burble up like blood; she bottled it.
Everything Vierna had written undercut that voice, facts wearing down her initial thrill and elation. Lolth praised; her wife cautioned. Nepenthe's heart paced between them, wanting to please both.
Learning about Azul had twisted up her mind, and now her body matched, punished for lacking. Her daughter had run. The dragon had flown off. What good was power or love that couldn't be used?
She vowed vengeance on the dragon whelp, to collect its life for the dose she'd lost.
Grab your swim suits, sun screen and shades, it's Beach Day!
Join us down by the shore for our latest project: Sea and Sand. Everyone has taken some well earned rest and headed to the beach.
The project is all about drawing CR characters and beach settings from across all of CR world's.
Showcase day is the 19th Sept
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If you would like to join this or future fan art projects please take a look at our Carrd and DM for more info!
I said I’d potentially post some of my ocs, so uhhhh (chucks my guys at you and runs away)
These are some of my campaign npcs that I have art for, I’m running an exandria campaign set in lssylra bc I honestly just love the vibes of the contenent and am sad we haven’t gotten a campaign where it was the starting location yet from cr, so I made my own :D
we have Xander the pale, the (current) main antagonist and one of the pcs shitty absent father, he’s a warlock who ran a cult in the past that seems to be resurfacing, and seems to be tangled up with a lot of the other antagonists from character backstories :3
This guy is Bartholomew of avalir, (aka Bartholomew the befuddled or just bart) a mage who specialized in interplainar travel before getting stuck in the feywild due to a mishap with his thesis, and coming back to find millennia had passed in the material plane after the party rescued him
And then the attorney, who is a mysterious figure associated with but not the holder of a contract with two of the pcs, he is a fiendish creature who occasionally appears to be vauge and unhelpful before vanishing again in a puff of fire, he also seems to have a long standing association with Xander the pale (:
There’s my little dnd infodump for y’all, hope you like my guys :D
After hard fought battles both across Exandria and in the depths of Art Fight, we think our artists deserve a nice wee break..... Maybe some Sea Aaaaiiirrrr?
(New project coming soon)
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I can't find anything more specific for where this one shot fits into Exandria's timeline than "some point before 795 P.D."
Scanlan had a messy affair with a member of The Darrington Estate staff that forced the bard and Dr. Dranzel's troupe to leave between 795P.D. and 796P.D. Presumably the very young Scanlan we see in The Glorious Ones who is still learning how to be a womanizing (equal opportunity-izing I suppose, to be more accurate) menace to society from Ranthiel Volthor hasn't yet had said affair in Deastok. He's still learning how to play music and how to be an absent parent from Kent Plucker lol.
In 811 P.D Scanlan is 69 because of course he is. He's 70 by the end of The Campaign in 812 P.D. So in 795P.D he would have been 53ish. 811-795=16
69-16=53 So BARE MINIMUM Scanlan is younger than 53 in this one shot lol. I definitely think he's a lot younger than that. He seems like he's just starting out after his mother's death. (Is his mom even dead yet? Is he still making money to help support her at this point?!) He feels like he's in his mid to late 20's or early 30's (Adjusting the number up a bit for gnome age wibbly wobblyness). Which would put this one shot somewhere very roughly between 767 P.D -772 P.D plus or minus a few years.