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Tiphareth, our monk/wizard: You tried to kill me! Eiríkr, our werewolf blood hunter: One time! I'm over it
is this tyrfing?
About SMT Nocturne’s Italian localization
(This post was initially meant to be a submission for @eirikrjs, then I realized that making my own post would give me less of an headache with the added pictures, so here it is. This might very well just be my first and last post on Tumblr)
Yesterday some SMT III previews dropped, and since the only thing I care about regarding that game is its localization, mostly the Italian one, I immediately looked at that. There's some interesting stuff, I swear.
First of all, about MegaTen and Italian: if we aren't counting Catherine, Persona 5 Royal was the first game in the series that got translated. French and Germans got "Lucifer's Call" (which afaik didn't have a great translation either), but we weren't so lucky, so the only translations we got are P5R and P5S'. Both of them are definitely based on the English script, even if I wouldn't rule out the chance they actually checked the Japanese script for some minor stuff.
About P5R's translation... it's mostly fine. It's got some typos and whatnot, but for a game that massive it's nothing unusual. As for the "mythological department", it doesn't look like they did much research on their own. The two most interesting things are Alilat which got changed to Allat (and the translated description has an added "also known as Alilat", which is nice) and Thunderbird which got changed to Wakinyan, probably because "Uccello del tuono" didn't fit. One thing I will never get about P5R though is what happened to エル・ジハード, the Electricity skill. It was Narukami in Persona 4, then Jihad in Persona 4 Golden, then Wild Thunder in Persona 5 and Royal... but in Italian it's "Dio del tuono" (God of Thunder). Really, that's still a mystery to me. Plus, Izanagi-no-Okami’s Myriad Truths became Verità letali (Lethal Truths) and the “ARM PC” DLC accessory became DECK. Don’t ask me what that means.
There really isn't much to say about P5S. Since the game is smaller the translation got better, there's just some typos here and there and some minor slip-ups but nothing major. It didn't add much mythologically-wise, so, moving on.
Now, Nocturne is the first mainline SMT game that gets the treatment, so I was pretty interested in how they would change the demon races (or species, as they're called in Italian apparently). I was pretty sure they'd just get the English->Italian treatment and that's exactly what happened, but there's still interesting stuff that happened, such as...
Brute: Orco (Ogre). I'm not sure how I feel about this one yet. It sure is... interesting. It kinda fits, since the onis are "japanese ogres", but at the same time I don't feel like it's "generic" enough to be the name of a whole race of demons. It's basically the reason I'm making this post. Plus, "Orco" is also Orcus’ italian name.
Fiend: Diavolo (Devil). Just like the English term, it's used both for the Devil and, well, devils, mostly of the christian kind.
Night: Oscuro (Dark). This one just missed the point, since they're supposed to be "night demons". Oh well. I guess night is dark.
Yoma: Yoma (Yoma). Yeah.
Wilder: Selvaggio (Wild). Not much to say. I like it better than the English one.
Fallen: Caduto (Fallen). It's the same term we use for "fallen angel" (angelo caduto), so it was pretty much the obvious and obviously correct choice.
Fairy: Fata (Fairy). It's pretty much only used for female entities, personally I think Folletto would've been more fitting. It refers to (mostly) mischievious little creatures (mostly) from european folklore.
Haunt: Spettro (Specter). Works fine.
That's all the races I could find. Orco definitely steals the spotlight for how interesting it is, but there's some more food for thought in there. I didn’t even consider the original Japanese names since the translation is based on the English script and we all know (?) how different the English names for races are from their Japanese counterparts.
Here's some more stuff unrelated to races:
Reason: Visione (Vision). I know it's not kotowari, but it works better than a more literal translation like Ragione would have. It's meant to be Vision as "an idea for the future". If I had to choose a term, I think I'd go with Principio, which means "beginning" and is also used for "moral principles". I really like Visione though.
Will o' Wisp: Will o' Wisp (Will o' Wisp). Dunno why they didn't change its name to "Fuoco fatuo", which is literally "Ignis fatuus" and is commonly used. Pretty weird. Plus, Jack-o'-Lantern has dashes. Will o' Wisp does not. I am going mad.
Demi-fiend: Mezzo-diavolo (lit. Half-devil). Obviously, they thought that the "Fiend" in Demi-fiend is the same as the Fiend race, and who wouldn't, just by looking at the English script? As for the "Mezzo": the "demi" in Demi-fiend comes from demigod, demi+god, which in Italian is semidio, semi+dio. Our "semi", however, is much more commonly used than the English "demi", so Semi-diavolo, Semi-demone or whatever would be nowhere near as "special" as Demi-fiend is. Mezzo-diavolo, on the other hand, loses that mythological appeal, but that "zz" makes it sound kinda derogatory, which I think is pretty fitting. It reminds me of mezzosangue (half-blood). I've seen some Italian fans hating this term with burning passion, but most of them would've probably hated every other choice as well.
In conclusion, I'm really glad we're finally getting translations, and so far they've been pretty good imho. I'd like them better if they were translated from the Japanese script, but that wouldn't really be an issue if the English translations were closer to the source material. In a post like this I'm obviously focusing on the "bad stuff", but all things considered, even if I wish we got something better, I'm pretty satisfied with the end result.
😋

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Working on trying to get myself to work on some more art again, so I decided to try and work on some of these. Wanted to try and do y own design work on the many characters I have from Champions Online. I know I talked about some of these characters before, so I apologize for the repeat.
Morphius - An alien insect (known as the Qularr) that defected from his people to help Earth during their latest invasion some years ago. He has a prototype flight suit and many different weapons he uses to help fight the evils of the world.The first picture was the first take I tried with him, based on him in game, while the second one was me playing around with him in a more unique style.
Eirikr - A member of an undersea race known as the Psideons. He was captured by an evil laboratory before he was rescued. He became fascinated with the upper world and has decided to stay to learn what he can as well as hep out. His powers are electricity control, and he is a bit of a tech-head.
Minotara: - Archeologist Natasha Lazar had found the ancient labyrinth of Greek legend, however as she explored it, she ends up being joined with the essence of the Minotaur, transforming her and granting her special powers. She is super strong, super fast, and wields a massive magical battleaxe.
Vonafjrur - An ancient ice dragon from the Nordic regions, something happened that caused him to be encased in ice for hundreds of years. He was eventually found and released, finding himself in the modern world. He has ice powers and control, along with flight and ancient knowledge.
Sometimes they have to learn the hard way...