algospot : drawrect : python
python을 공부할 겸 algospot에 있는 문제들을 해결해 보기로 하였습니다. 올라온 다른 답안들에 비해 아직 부족한 부분이 있지만 점차 나아질 것으로 믿고 지속적으로 해결해보려 합니다. 문제 : https://algospot.com/judge/problem/read/DRAWRECT
해결:
https://gist.github.com/591a430235d8de9249c4
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algospot : drawrect : python
python을 공부할 겸 algospot에 있는 문제들을 해결해 보기로 하였습니다. 올라온 다른 답안들에 비해 아직 부족한 부분이 있지만 점차 나아질 것으로 믿고 지속적으로 해결해보려 합니다. 문제 : https://algospot.com/judge/problem/read/DRAWRECT
해결:
https://gist.github.com/591a430235d8de9249c4

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drawRect depends on Views -> On Startup Custom View uses wrong frames
drawRect depends on Views -> On Startup Custom View uses wrong frames
My view hierachy looks like this: (I use Autolayout)
ContentView
CustomView (implements drawRect)
Button
TableView
In the drawRect of the CustomView I draw a UIBezierPath from the top to the bottom through all CustomView.SuperView.subViews where the line stops if a Frame is in the way and begins to draw further till the next frame and so on.
On Startup when the DrawRect is called the Viewsare…
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iOS Draw radial gradient on Arc
CGContextSaveGState(ctx);
CGContextBeginPath(ctx);
CGContextMoveToPoint(ctx, center.x, center.y);
CGContextAddArc(ctx, center.x, center.y, radius, startAngle, (startAngle + angle), NO);
CGContextClosePath(ctx);
CGContextClip(ctx);
UIColor *color = self.colorList[i];
NSArray *colors = @[ (id)self.baseColor.CGColor, (id)color.CGColor ];
CGFloat locations[2] = { 0.f, 1.f };
CGGradientRef arcGradient = CGGradientCreateWithColors(colorSpace, (CFArrayRef)colors, locations);
CGContextDrawRadialGradient(ctx, arcGradient, center, 0, center, radius, 0);
CGContextRestoreGState(ctx);
startAngle += angle;