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Disclaimer: I do not actually know how they paint the eyes,this is just me guessing their process purely from observations
Transcript:
General Shape:
- Upper eyelid is always thicker than the lower one
- younger characters tend to have bigger and rounder eyes than the adults
- there are five parts to an eye: 1. the upper eyelid corner(towards the nose) ; 2. the upper eyelid main part ; 3. the upper eyelid corner at the back ; 4. the lower eyelid ; 5. the iris
Eyelid:
- more muted color of the hair + accents with saturated eye color
Quite a few people have asked me over the period of time I’ve posted my fma fanart how I draw alphonses armour so I thought I’d finally do a little drawing guide ( if you can call it that ) it’s kind of just me sketching out parts of his designs and pointing out the obvious I feel but hopefully it’s helpful to someone out there.
This is kind of how I would’ve approached drawing Alphonse at the very beginning of my fma fanart because I desperately wanted to draw him but was intimidated by his design as it’s outside my usual comfort zone. When I feel intimidated by a characters design I always break them down into basic shapes and practice drawing them while looking at references until I feel like I can draw them on my own, that’s when the fun begins because you can shift their proportions slightly, add your own headcanons and make them fit into your style:]. I had to practice quite a bit to get where I wanted with drawing him and even still I feel like he can look off when I draw him sometimes but! I have to remind myself that it’s how I draw him and that it doesn’t have to always follow canon 100%
Could I pretty please get some tips on drawing Blurr? I don’t know what I’m doing unfortunately
Hope this helps!
My advice is to always use tons of references but he’s drawn pretty inconsistently in the show so I just cherry pick my favorite styles and mix them together
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can you showbus how you draw among us characters so well? I need the info for my among us x deltarune au
Of course I can!
Oh wait, did you expect more? Hol up I gotchu (more detail below the cut):
Ok, so you know how to do the basic bean shape, now what? Now you get to play dress-up! Remember, there is nothing wrong with looking up references and exploring different body shapes and textures and all that. My favorite way of diversifying my amongi is by putting the sketch in the "distort" transform on most drawing apps and pushing and pulling them to be just right.
And there's your bean- wait. They remind me of someone.
Ohhhh that's who. Anyways, a bean drawn so stiff can only emote a couple things. Let's get into the more niche stuff on how to draw beans.
People make hands way more complicated than they need to be. If you want to make something realistic, go draw every joint and muscle and all that. However, this is Among Us. The hands are built to be clear, readable, and big. Simple shapes carry these hands; you don't need to be fancy about it really.
As for expressions, they can be a bit harder to grasp. After all, it is just one eye. My tips are mostly just imagining drawing expressions for a more complicated character who's mouth is being covered by a scarf, bandana or other kind of mask. It at its core is a lot of just drawing two eyes separate and connecting them together similar to Sonic or Plankton, or even better, find goofy expressions from the Among Us show or any fan-series online (my personal favs being Rodamrix and Remnant woah really?? no wayyy). Every artist has their own unique way of drawing their faces, so don't be afraid to pull and modify to fit best with your own personal style.
And if you wanna do dynamic legs, just take one of the legs you drew before and bend them to whatever pose you are trying to copy or draw. This works for the body too, just bend them like you would a human spine until the emotion you want to show is conveyed. Once again, references are amazing and should be used. Joints are not mandatory. But if they trip you up, I can totally make another post discussing my way of "gesturing" the beans.
Combine all those things together and badabing badaboom you can make peak art like this in no time flat.
Is this just me plugging my OC story again? Maybe. But it doesn't matter, the principle is still the same. Draw those Deltarune beans twin, I believe in you ✨✨✨
I am more than willing to answer any questions you or anyone else my have. Feel free to reach out for clarifications or other tutorials or whatever lol. I love explaining my process for things.
How to draw ""realistic"" teeth! (for the teeth man)
I came across this very useful tutorial by @puppyrex8 on how to draw Caine’s expressions. However I still wanted to make a tutorial on Caines teeth myself!
The average healthy adult human has 32 teeth, 16 on top and bottom, however Caine on average (from his various 2d and 3d renders) has only 14 on top and bottom, so do humans. This is because those excluded teeth would be wisdom teeth, which in humans are often hidden by gum or removed! Unlike humans, Caine’s “Jaws” are flexible in order to convey emotions, making them a little harder to draw.
divide a "jaw strip" into 3 pieces, those pieces are then divided into 3 pieces, becoming 9ths. 9ths 3-7 are divided in half.
sections 3 and seven are premolars. sections 4 and 6 are canines, then incisors. number 5 is just incisors. this is much better explained in the picture.
I would use a "pool noodle" shape, or soft bended rectangular prism for the base; then you can go around the shapes to form your sections.
teeth dentures and gums are 3d objects with molars being the least flat!
Caine can be as detailed or simple as you like but if you are also obsessed with teeth positions then I hope this helps :')