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the mod keeps crashing but while I work out the kinks I give you the portrait for Wilbur, the iconic character from the google play store game DON’T HUNGRY!
*Wilson’s long lost cousin and adopted brother by marriage twice removed.
*Small Apatite.(Hunger decreases slowly and more benefit from cooked food)
*Only half the man he could be. (Half he max HP and Sanity of Wilson’s.)
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Sure, I could blame the game. I could blame the Deerclops, I could blame the vicious cold, I could blame the thing in the dark, I could blame Maxwell himself. Actually I kind of blame Maxwell, screw that guy. But mainly, it's all me. Adventure Mode was kicking my ass, and instead of tanking up and dealing with it, I cheated. It's my own fault. I'm to blame.
I thought just one mod wasn't technically cheating. Not really. It'd just give me an edge. And it wasn't godmoding, it wasn't ridiculously overpowered, it was just one little tweak--a cheaper meat effigy. That was all. Monster meat instead of anything edible, and unlocked with the Science Machine instead of the Shadow Manipulator. Was that too much to ask?
Apparently it was, as I'd soon descend straight into Hell itself. I should have learned from the game--don't take deals that sound too good to be true. Always read the fine print. Oh God, always read the fine print.
Or you'll end up like me.
The mod was Russian, so I couldn't read the description, and it apparently was Russian with a lot of typoes, as running it through Google translate produced nothing but errors. Still, I could figure out what it was by the screenshots, and it installed fine. I enabled it and when the game gave its usual warning prompt that mods could cause strange behavior, I clicked "I understand". I didn't understand, not at all, not then. I do now. Oh God, how I do now.
As soon as I was back in my file, I cobbled together enough resources to make a modded effigy and set it up near my base camp. The model was poorly drawn, but I'd seen worse. I gathered up my pack and it was off to the races.
I actually didn't think about the effigy for a while. I was having surprisingly good luck for King of Winter, with a decent amount of meat and enough hats to border on a surplus. But then there came something of a parental dispute over a Tallbird egg, and I watched bleakly as my scientist was pecked to shreds. I mean, not like literal realistic shreds, that'd be messed up, he just kind of fell over. It's a figure of speech.
As he dropped, I remembered I had a backup plan. That was all I needed, I thought, just another chance! Proof in action. But then...things started getting weird. Instead of panning back to the base camp, the screen went black, and it seemed to hang up for an awfully long time. Just when I thought it had crashed, the visuals came back, and things were different. Very different.
The effigy wasn't there. The base camp wasn't there. Wilson wasn't there. It was just bare grass, but weirdly detailed grass. I wouldn't call it hyper-realistic, but it wasn't as stylized as usual, so it was a little realistic, kinda. Like if you squinted it would seem like grass, somewhere in that mode? Yeah.
The sound that signalled Maxwell's appearance went off, but it sounded distorted, and he didn't actually appear. I was particularly surprised since I was being revived, not starting a new game, and then further surprised when text appeared, accompanied not by Maxwell's signature "voice", but a series of monotone error beeps, just like what you'd hear if you held down the wrong key on a keyboard. It was so loud and jarring that I removed my headphones and carefully set them on the desk.
The text was 12-point Lucida Console and simply read "do not hungry".
After a few moments, the text disappeared, and in its place...
He came back wrong. That was my first thought. Wilson had traversed death and come back from the other side with his soul twisted up and torn apart, like Pet Sematary or The Monkey's Paw, his true self was writhing in the flames of Hell and this grotesque shell remained as a reminder to all foolish mortals who would dare play God.
My second thought was that the mod had somehow unlocked the game's alpha mode and that I was glad the devs had decided against the mullet that apparently had been Klei's first choice for Wilson's character sprite.
I was scared either way. What kind of damage had just been done to my game? Was this permanent? It was beyond alpha, it was like a proof of concept the developers had thrown together, but it didn't prove anything. There were basic elements there--the hunger meter, the clock, and Wilson...no, I didn't feel right calling this strange character "Wilson". I knew Wilson. He was like a friend. A close, reassuring friend with a preoccupation with taping rats together. This new sprite was more like that guy that had a tendency to sit too close to me on the bus on Wednesdays. I uneasily redubbed him "Wolsin" and reluctantly decided to recoup my losses and see what I could find.
My first idea was to return to where I had died to collect my resources, but it was difficult--I couldn't adjust the camera, and the backgrounds were 2-D, creating the vertigo-inducing sensation that Wolsin was falling endlessly sideways. Worse, the landscape was broken into predetermined "squares", like Legend of Zelda or Animal Crossing, with substantial loading time for each grid space passed. It was like navigating an oldschool shooter, but quiet, intense mutterings of "pew pew, krakow" and attempting to attack the space in front of me only revealed that there were no actions available. I passed a tree, seemingly pasted on to the backdrop, but I couldn't interact with it. I started to worry about nightfall and the killing dark, then noticed the clock had no hands.
At last I reached where I believed Wilson had died. I shuddered when I saw that contrary to the law of the land, no skeleton had popped out. Only an 8-bit backpack remained to mark the grave. I picked it up, and it didn't appear on Wolsin's back, but instead caused a singular item slot to appear.
Frustrated and more than a little spooked, I stopped to take stock of my situation. Clearly there was nothing I could do to proceed in Adventure Mode--if this hellish landscape even was Adventure Mode any longer--or even proceed in basic gameplay. Quitting would automatically save, presumably destroying my file, and I didn't want to think about what would happen if I tried a hard shutdown. More than that, I was concerned about the ominous message "do not hungry". Was it a very early version of Maxwell's traditional "Say pal" speech, or was it...something more?
It didn't seem to matter. Wolsin's stats weren't changing. Unless I ran into trouble, I could probably explore this perverse game world as long as I wanted.
And...I did want to. Something drove me to it. Maybe it was the urge to show the community the hidden history of a game that gave me such joy. Maybe it was the urge to decode the mysteries that were undoubtedly secreted away inside. Maybe it was the thought that this could even be something new and current, an extension of the ARG hinting at developments to come--maybe I just had to wait it out, and I'd find a link, a download, a video no one had seen before.
Whatever the case, I had to proceed carefully. Like Wilson himself, I'd have to rely not just on science, but the old and dark magic of times long gone.
I knew what I had to do, what I had done in desperate times before, and didn't hesitate to do it.
And so, with the quarter taped firmly to the mouse button to keep Wolsin proceeding in one direction, I sat back and started a game of Birds With Friends on my phone.
It was a waiting game now.
I don't know how long Wolsin traversed that lonely world. Changes were few and far between, and I quickly stopped paying attention unless I noticed them out of the corner of my eye. The background would randomly change, then change back from one grid square to the next--a different kind of grass, or dirt, or, once, a disturbing white gooey mass that I fervently hoped was snow and not...spider leavings. An occasional tree went by. I stopped once when a rock appeared, but like the tree, there was no way to interact with it, not even flavor text.
I had just scored a quadruple budgie and was celebrating how hard I had handed my ten-year-old opponent's ass to him when it happened.
It wasn't a spider. Not like any spider I had ever seen. Maybe it was a hound. All I could think was "That dog looks sick". It was following Wolsin from square to square with blank-eyed menace, slowly catching up to him, and my heart seized in my chest. I had no weapons! I didn't even have any tools! How was Wolsin supposed to fight back? I moused over it desperately, but for the third time, no options appeared.
We were helpless.
All we could do was run.
So we ran.
Square after square of screen passed by. At first I thought we were making headway, that we could escape, but it was hopeless. The creature came, it came on little possibly cat but also possibly insect or maybe a small marmot feet, and before I knew what to do, it was on us.
Literally on us.
I stared fearfully as it simply sat on top on Wolsin's sprite, overlapping it.
Nothing was happening. They were just...standing there. Wolsin's stats remained static. His heart continued not to beat, his brain didn't shrivel grotesquely like it should have.
Then, apropos of nothing, it fell over and disappeared.
I closed my eyes to gather my wits, and when I looked up, I was jerked out of my stupor. Wolsin's item slot had been filled. An item--meat! It was 8-bit, like the backpack had been, but it was a familiar sight this time, the kind of on- bone, nondescript, Meat Brand Meat that you used to get in platformers to restore health. This had to be it.
Tremulously, I moused over the item slot and clicked on the food.
Wolsin died instantly.
I didn't move as the screen blanked out, as the error message resounded in my ears, as the game abruptly crashed and returned me to the desktop. The pain was too much, it felt like my ribs were being split from the inside and my soul being torn from their delicate cavity, leaving nothing but darkness and icy cold in its wake.
That had been such a good freaking seed!
I booted up as quickly as possible, confirming my fears: My lavishly cultivated save file was gone. Bitterly, I clicked into the morgue, where a scrambled version of the "Wolsin" sprite was displayed. The day counter read 6-66 and the cause of death read "hungried".
The pain was too much to bear. I deleted every trace I had of the mod, started a new file as Willow, and spent the rest of the night setting the world--my world, my familiar, beautiful dystopian island world--on fire.
I thought it was over.
I was wrong.
Remember what I said about reading the fine print?
The truth is, it didn't matter how much I played with the mod. It didn't matter if Wolsin lived or died. I had signed it away as soon as I clicked "I understand". I had given agency of that thing most dear to all of us away, just because I wanted an easy way out. It's gone now. I lack it, and I am changed inside. I feel nothing, no joy, no love--just emptiness.
$1.99.
I signed away $1.99 that day, as blithely and easily as you'd sell your soul.
And so I sit here, in my car, watching happy people come and go. It's Tuesday. Taco Tuesday. I watch those people count out their two dollars and go away with two tacos. So happy. So carefree. And I clutch my penny as my stomach growls, and I curse the fine print, and I curse the thing in the dark, and I curse the vicious cold, but most of all, I curse myself, and the black hubris that brought me here.