Scheduling... more difficult then a Dragon.
The final boss of fifth edition is not a dragon. It is a shared calendar in September.
Your party has killed a lich, a demon lord, and a god or two on a bad day. It has never once survived the group chat about which Tuesday works.
Back-to-school just ate everyone's evenings - school nights, a work trip, a recital, a late shift. Six heroes, six calendars, not one square of overlap.
You have beaten gods. You cannot beat a scheduling poll. (This, quietly, is why a table of two or three players is a cheat code: two calendars to line up, not six.)
What is the longest your group has ever gone between sessions - and what finally dragged everyone back to the table?
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