Valley of Fire SP, NV

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Valley of Fire SP, NV

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Argo tries to tackle Domon!
This was a fairly-normal diagonal pan, except for the bits with the streaks, and the fact that the lower corner of his jacket was cut off by the frameborder. I painted it back in.
A parallax pan, where the camera pans diagonally up Domon's tilted torso, as the cliffs slip by in the background. This required some inpainting to get the cliffs to stay contiguous.
Is this perhaps the ultimate form of the Dark Gundam? It's so delightfully spiky, and the torso atop the head reminds me of some of the later Woundwort variants' v-fins.
This pan from the credits required a lot of work to erase the lettering, as the "Darken Only" blend mode still left behind the shadows of the text.

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Were it not for the intrusion of the Core Lander, this would have been a much wider multi-frame diagonal pan. As it was, I didn't want to try to create a whole chunk of cliff face from scratch, so the finished stitch is of a squarer aspect ratio. I still had to paint over some parts, and Domon's cape is patched in from a different frame than the frame that provided his body.
Stanislaw Ulam spiral
Thanks to a fairly-clean set of background stars, this diagonal pan worked out very cleanly. Shining Gundam flees from its foe. Despite having no thrusters on its front, it flies backwards with all thrusters blazing. How do those vectors sum up in that fashion? What kind of secret martial art does Domon know, to allow this schmovement technique?
Curved letterboxing, this time, to cover for sawtoothed edges while preserving as much of the first and final frames as possible.