Little Summer Vacation
Obtainability:Â Limited for the âRainbow Colored Summerâ event. This is an event reward memoria.
MLB Effect:Â Blast Damage Up [35%] & Damage Up [15%] (Self / 1 Turn)
Effect Definitions:
Blast Damage Up is a straightforward buff that means Blast Discs will deal more damage. Blast Damage Up has a capped percentage at 100%.
Damage Up will increase the damage done by the equipped characterâs attacks and its effect takes place after the buffs and debuffs are calculated. Damage Increase and Damage Up are essentially the same effect, however Damage Up has a 100% cap while Damage Increase doesnât. Both collectively cap at 300%.
TLDR:Â âLittle Summer Vacationâ is a decent freebie event reward memoria. Itâs useful for Blast damage teams and the fact that the damage is spread out across Damage Up and Blast Damage Up means itâll be harder to cap on both, which is very helpful considering how easy it is to cap on those two effects. There are much better memoria to use in the game, but still-- this one comes max awakened.
Whales and long-term players who have amassed a large wealth of memoria will find this one to become Enhancement Fodder.
Review:Â âLittle Summer Vacationâ is a decent event reward memoria. Itâs nothing too amazing, but itâs not Enhancement Fodder either. The Blast Damage Up is slightly on the low side, but this is made up for by the Damage Up effect (which is also slightly low). Altogether the two effects will make for about 50% Damage Up on an attack that uses Blasts, which is pretty good all things considered.
Letâs take a look at other Blast Damage Up active memoria in the game for comparisonâs sake:
(4*) âUnwavering Beliefâ Blast Damage Up [60%] (Self / 1 Turn)
(Limited 4*) âChristmas Night Magicâ Blast Damage Up [50%] (Self / 1 Turn) & Status Ailment Resistance Down [15%] (All / 1 Turn)
(3*) âBegin a Huntâ Blast Damage Up [50%] (Self / 1 Turn)
(Limited 4*) âConsult the Closetâ Blast Damage Up [45%] (Self / 1 Turn) & Defense Down [45%] (All / 1 Turn)
(Limited 3*) âTwin Shadows Sneaking Upâ Blast Damage Up [45%] & Anti-Evade [100%] (Self / 1 Turn)
(Limited 4*) âFuuuusionâ Blast Damage Up [40%] & Accele MP Gain Up [22.5%] (Self / 1 Turn)
(4*) âLatent Strength of the Tokimeâ Blast Damage Up [40%] & Accele MP Gain Up [22.5%] (Self / 1 Turn)
(4*) âBehind the Scene Performanceâ Blast Damage Up [40%] & Damage Up [20%] (Self / 1 turn)
(Limited 3*) âDive into Summer (Alina/Mifuyu)â Blast Damage Up [40%] & Critical Hit [30%] (Self / 1 turn)
(2*) âI'll Never Regret Itâ Blast Damage Up [40%] (Self / 1 Turn)
(Limited 4*) âLittle Summer Vacationâ Blast Damage Up [35%] & Damage Up [15%] (Self / 1 Turn)
(Limited 4*) âGreetings from the Tokime Clanâ Blast Damage Up [35%] & Attack Up [40%] (Self / 1 Turn)
You might be able to notice that âLittle Summer Vacationâ is the free version of the unlimited four-star memoria âBehind the Scene Performance,â which gives 40% Blast Damage Up and 20% Damage Increase when max awaked. Strictly speaking, âBehind the Scene Performanceâ is better to use when itâs Max Awakened because of its better percentages, stats, and cooldown. But what if you only have one copy of âBehind the Scene Performance?â Funny enough, a single copy of âBehind the Scene Performanceâ and the already max-awakened âLittle Summer Vacationâ give the same percentages for Blast Damage Up (35%) and Damage Up (15%).
That means a single copy of âBehind the Scene Performanceâ is the same as âLittle Summer Vacation;â however there are still small differences that might lead you to choose one over the other. âLittle Summer Vacationâ will have better passive DEF stats as itâs fully awakened, while âBehind the Scene Performanceâ still manages to have a better cooldown as a single copy (7 turns versus 8 turns). So which one you use depends on your needs-- do you want more protection on your character? Then âLittle Summer Vacationâ is better. Do you want a slightly shorter cooldown? Then âBehind the Scene Performanceâ is better.
Overall though, âLittle Summer Vacationâ is still pretty nice for free-to-play players. It should be very useful on Blast Damage teams-- spreading out the damage buff over Damage Up and Blast Damage Up means itâll be harder to cap on either of them, particularly helpful for Blast Damage Up when itâs so easy to do so.
You can equip this on your Supports if you wish; just make sure they have two or more blast discs and can reasonably expect to use them.
Whales, Dolphins, and long-term players can expect this memoria to be Enhancement Fodder. There are better memoria to use-- âConsult the Closetâ and âGreetings from the Tokime Clanâ are both better memoria to consider.











