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Not all celestials are kind. The will of the gods is often filled with wrath and vengeance. Here are d4 angels and how they serve their divine lord.
1. Tok, Herald of Destruction. This deva has a massive golden trumpet that doubles as a radiant mace (the deva’s mace deals additional thunder damage instead of radiant). He appears before a city and blows his thunderous horn which rattles the earth. He then uses his divine voice to proclaim the sins of the city with a difficult method of claiming redemption (sacrifice first born, gouge out an eye, etc). Tok then enters the city and begins executing anyone who failed to redeem themselves with his thunderous horn.
2. Agora, Law of Ancients. AThis burning eye is surrounded by three golden bands with gemstone eyes cast in them. Agora has the stats of a beholder, except that it is lawful neutral with the resistances and immunities of a planetar. Etched on the golden bands in celestial are the 10 laws of the god the angel serves. Those mortals who not only break these holy laws but take on the identity of these blasphemous traits get a visit from Agora who destroys the heretic.
3. Maatu, Final Judge. This celestial Androshinx has the resistances and immunities of a planetar. The sorting of souls is easy for most creatures. Their final home is the clear consequence of their actions in life. However, there are rare situations where things are less clear. In these instances Maatu takes the role of final judge. He puts the creature through a series of trials to determine the true character of the creature. Once he makes a verdict only the intercession of a god can reverse the decision
4. Guiding Light. This ball of light casts light like a torch. It has the stats of a hawk except that its talons deal radiant damage. This guardian spirit tries to aid lost individuals find their path. It can become the familiar of those seeking moral guidance. Due to their similar appearance to will-o-wisps these tiny celestials are often attacked or ignored by the very people they are trying to help.
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D4 Criminal Organizations
There are plenty of organizations whose activities are criminalized and frowned upon by polite society. The players could seek out these guilds of questionable reputation to accomplish...
https://www.patreon.com/posts/41386275
D4: Machines of War
Do you want a crazy construct to throw at the adventurers? Here are d4 monsters for you to throw at your players. Just add the following traits to the base monsters to transform it into a machine of war.
Constructed Nature. An animated object doesn’t require air, food, drink, or sleep.
The creature’s type changes to construct.
Damage Immunities. poison, psychic
Condition Immunities. charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Laser Wasp. (Flameskull) These constructs were created by gnomish engineers to act as a sentinel to guard their homes. This flying contraption has to barrels which spout flame to keep it aloft, and it generally resembles a wasp. The construct’s internal micro machines allow it to rejuvenate if it is disabled, and it can only be properly be destroyed by someone casting dispel magic on the disabled machine. They have recently begun exporting these fiery guards at a steep price to some questionable characters, but the gnomes aren't concerned since they have a kill switch to the machines if their customers believe it's wise to attack them with their own product.
Pyre Chopper. (Nightmare) The relationship betwe en the githyanki and the red dragons have grown tenuous the past few decades so the githyanki engineered these terrible mounts in case their relationship deteriorates further. These motorized iron cycles are crafted with dragonfire and spout flames from exhaust ports on their sides. They also fly and can transport themself and its riders into the astral plane (not ethereal), or vice versa. To top it off, these choppers are sentient and serve the yanki rider they are bound to.
Rust Bucket. (Rust Monster) These constructs were created to play a vital role in wartime conflicts. If a nation is defeated in battle and forced to retreat, they release these boxy machines to destroy the armor and weapons of the fallen soldiers so that they can’t be used against them in further conflicts. The box quickly makes its way to a source of metal and shreds the metal with its enchanted saw blades which both rusts and shreds the object.
Gatecrasher. (Demon, Goristro) Few things cause as much dread to a besieged city as this machine of war. This huge 8 legged ram of pitted black iron cannot be stopped by any gate, portcullis, or wall. Its massive horns are as long as lances which it uses to pierce and rend anything that stands in its way. Getting one of these machines isn’t easy though. The only known smith of this horrible creation is a devilish metallurgist who uses his personal foundry to craft the horror, and he doesn’t take gold as payment.

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D4 Secret Societies
Secret societies are formed because the actions of their members are either taboo or illegal. Here are d4 secret societies, their goals, and their questionable acts.
1. Boar Spear. This band of bloodthirsty gamblers make their coin by running illegal blood sport. This can be anything from fight clubs, animal fights, and people sport hunting if the coin is right.
2. The Crows. The crows seek to protect the common folk at any cost. They have been known to kill off individuals that they see as a threat to the safety of the general population. Better to have 1 dead duke than to have hundreds die in a war.
3. Spring Foundation. This incredibly well funded organization is seeking a way to gain immortality for themselves and their patrons. Regretfully many patrons grow a bit desperate and aggressive with the passage of time. They also don’t want just anyone to join them.
4. Simmering Pot. This international cooking guild makes a fair amount of gold just trading grain and maintaining cookeries. They have a talent of spreading exotic foods throughout the regions they influence. However many of their ingredients are illegal. Some of their most lucrative meals induce strange physiological reactions, and many others are made from sentient creatures. They are more than willing to traffic live ingredients to make sure the dish is fresh.