Hello! I'm thinking of making an underground setting for DnD and wanted to ask if you know any creepy cave dwellers that I could include as races/monsters. I already know I want to include some freaky blind luminescent merfolk and tri-kreen shaped after some underground bugs I can find and/or tailless whip scorpions, probably driders too. But I feel like that's not enough for an entire ecosystem of underground cities
cave ecosystems are awesome.
here are a few articles about some cave systems that go into the different creatures you can find in caves:
The biologists have found more than 200 species of plants living in Son Doong, including herbal epiphytes, mosses, vines, shrubs, small and
Let's go spelunking through Mammoth Cave, the world's largest explored cave system, and explore a thriving ecosystem that exists in the dark
that last link has a good list of the general categories of animal that live in caves and the different zones in a cave. I'll copy them over for quick reading access
cave creatures:
Trogloxenes (âVisitorsâ): Species that come and go from the cave, most often using it for nesting, giving birth, or hibernating through the winter. (Examples: bats, bears, raccoons, moths, woodrats.)
Troglophiles (âExplorersâ): These species are permanent cave residents who still venture outside from time to time, often seeking food or to mate. (Examples: crayfish, beetles, frogs, salamanders, crickets.)
Troglobites (âHermitsâ): These permanent cave residents have fully adjusted to life in complete darkness; so much so that they cannot leave their specific underground habitats, making them endemic to a single cave. (Examples: cave fish, Kentucky cave shrimp, millipedes and other insects.)
and cave zones:
Entrance Zone â Where a subterranean cave meets surface habitat.
Twilight Zone â Light from the surface is diminished, but certain plant species can still grow.
Transition Zone â All light is completely diminished, but other environmental factors from the surface such as temperature and precipitation can still influence conditions here.
Deep Zone â No light, high humidity with low evaporation, and constant temperatures. Species living in the deep zone have fully adapted to life in these conditions and often display noticeable physical adaptations, such as cavefish (sometimes referred to as âghost fishâ).
invertebrates appear to be the most common cave critters, especially in the deeper areas. vertebrates that live in caves seem to primarily be aquatic or amphibious. cave dwelling mammals most typically only use caves on a temporary or part-time basis. the deeper into a cave you go, the less life you'll see and the more likely you are to only find invertebrates.
so in a fantasy cave ecosystem, the same should apply with the deeper caves being host to a lot more weird bug things, the waters of the caves having some funky fish beasts and amphibians, and the shallow areas of the caves being a place of rest for creatures like dire bears and other mammals. dragons too, if they're in your setting.
















