Paintings on Antique Navigational Tools Are a Poetic Nod to Bird Migration by Steeven Salvat

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Paintings on Antique Navigational Tools Are a Poetic Nod to Bird Migration by Steeven Salvat

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"Hidden supernatural world" RPG with an ostensibly contemporary setting where the boundaries on the illustrated map in the setting lore chapter's section on global politics clearly depict an extant Austro-Hungarian Empire. This is never addressed in the text.
uh oh sisyphus!!!!
MAPPING REVACHOL (2.0)
Back in July of 2024, I was incredibly inspired by the project Mapping Revachol by Map Max and wanted to continue on with an attempt of my own. The canon map we're given felt out of date and more than a little incongruous with what we're told in-game, and being both an avid fanfic writer and compulsive visualizer, I really wanted to be able to see Revachol in my mind's eyes.
So, taking inspiration from both Map Max's attempt, as well as meticulously combing through in-game dialogue (with the help of my intrepid friend and far more meticulous researcher than I, @spine-y) we scoured Fayde for any and all directional references to the different districts of Jamrock, East and West Revachol, and everything that lay beyond. (Shoutout to the MoralIntern questline, that one came in clutch).
I took a few liberties with district placement, especially because the wiki also seems to contradict a few things we're told in the game. You may not agree with my choices, and I'm open to suggestions! I may not make any changes anytime soon because this took forever, but I also welcome any other attempts to map Revachol!
(The red line that cuts through Central Jamrock and Faubourg is Boogie Street!)
Included below is my initial sketch before I realized that doing this in markers and microns would actually be the death of me, and then some of the early screenshots of trying to figure out what the hell the 8-81 would actually look like and how to make it make sense.
Does it make perfect sense? No! I'm not a cartographer; I'm a fanartist. I'd much rather draw men dicking each other down nasty style. But this was an incredibly fun project that only took me... only six months to complete.
I hope you enjoy!
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I NEED YOU. YOU CAN KEEP ME ON THIS EARTH. BE VIGILANT. I LOVE YOU.
i think i dont talk about my cartography hobby enough. THIS!!! is a map i made for one of the locations in campaign: a PC's family manor!! We're talking creepy kooky addams family type people, so no need for a house layout that makes sense, just something that's big, dark, and perfect for a bunch of mortician pallid elves hehehe
art tag // commission info

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>> AN OCEAN, (UN)CHARTED <<
The world of Across the Azure Eye, along it's major locations! There's more of course, but these are the ones that are story relevant. The main map shows the land as well as general depth progression and the second map shows the main biome distribution.
IMPORTANT NOTE: the map is stylized to make the landmass larger than it really is, so the scale + distance is not accurate. (Otherwise the map would have been all blue), and I wanted to have a map that showed relative locations and shapes of the places, so I can use zoomed crops as needed, instead of having a more functional one that showed true scale. I think this shows the world for what it is really nicely!
I can't tell you how proud I am of this map, it's so incredible to see it like this. If you've been following me for a while you might remember my old one which I drew a little over three years ago. Putting them side by side is crazy! I hope you like seeing this world like this as well :]
And of course, this was all drawn by hand in CSP, and no mapmaking programs were used!
maps, of the rabbit and cat variety