USA 1986




#interview with the vampire#iwtv#the vampire armand#assad zaman

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USA 1986

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"Not too long ago, the Zoombinis enjoyed the good life. Though they all looked slightly different. Different eyes, noses, hair, feet, such differences meant nothing to the Zoombinis.
So they lived happily on Zoombini Isle, making small useful products which would prize the world over. The Zoombinis had a sense of fulfillment and inner peace, not to mention healthy bank accounts.
Then one day, who should show up, but the Bloats. The Bloats offered to help the Zoombinis grow their businesses. Expand their trade routes. And improve their quality of life! Being trusting sorts, the Zoombinis agreed.
But before long... the Bloats had taken over everything. Stealing profits. Canceling holidays. Piling on work. The Zoombinis were getting pretty stressed out. Well, you can push them only so far before they take matters into their own hands. Errr... so to speak. So they decided to escape and build a new home, in a distant land!"
It's Staff Meme Week
Kaileena by vznnry
Myst (1993)

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Spooky Video Game Music No. 343: Distant Mirage- Carmen Sandiego: Word Detective (PC)
Mario and Pac-Man aren’t the only franchises who have anniversaries this year. Carmen Sandiego, a video game franchise that was also known for teaching many subjects like math, geography and languages, has been around for 40 years and is quite popular in the computer space. The series usually involve a world class thief named Carmen Sandiego trying to steal any valuable treasures and the ACME Detective Agency hires you, the player, to try to stop her. In Carmen Sandiego: Word Detective, she invents a machine called “Babble-On” where it can make people lose their speech and start talking in gibberish. You, as Agent 13, must travel through different places to find keys that can stop the machine from causing more people to talk in gibberish. One of the areas you travel is in an ancient Egyptian temple called Queen Notalotenkammen's Crypt. It’s a very dark and abandoned area where many Egyptian artifacts are around with some twilight sunlight shine through. Carmen Sandiego sure knows where to hide a key in this area so you have to search everywhere…
For an educational game, this song sounds pretty intimidating. It’s quite a slow song with some pauses but the choice of instruments really gives off a sense of dread being in this place as if you’re not supposed to be there. The atmosphere of this song is all over, really setting the mood of how this place is abandoned for a long time. Plus, despite the slow pacing and instruments, it gives off the feeling of adventure as well, like you’re an archeologist searching for treasure while trying to avoid danger which adds to the tension. Given that you’re trying to look for a key from Carmen Sandiego, it fits very well. It’s very surprising that an educational game has a song that can be very spooky and tense and Carmen Sandiego delivers on that. 🎃
Wibarm
Wibarm is the lovechild of Game Arts’ Thexder and Falcom’s Xanadu, two of the most popular games in the mid-1980s Japanese PC scene. Much as in Thexder, you control a transforming robot that can change between mecha and jet forms, as well as using an auto-targeting laser as a primary weapon. But rather than offering a straightforward arcade-like experience, it grafts on some RPG elements, many taken straight from Xanadu.
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“The exquisite work is the cover art to the original Prince of Persia computer game from 1989. During its creation, artist Robert Florczak asked his friend [actor] Kevin Nealon to model as the Grand Vizier Jaffar, to which Nealon readily agreed.“ (Source)