First post!! Hello!
I know I made this account today and everything but two days ago I celebrated my birthday and made a pretty self-indulgent piece based on one of my favorite videos :]
I'll make an introductory post later HOORAY!!
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First post!! Hello!
I know I made this account today and everything but two days ago I celebrated my birthday and made a pretty self-indulgent piece based on one of my favorite videos :]
I'll make an introductory post later HOORAY!!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Time to see how them bones work
In part 5 of my BONEWORKS VR playthrough with my Valve Index Controllers and wireless HTC Vive, I explore the Advanced Physics section and learn how to slow down time, find a balloon gun, and encounter a game-breaking bug made all the more frustrating due to the game's awful checkpoint system.
In part 4 of my BONEWORKS VR playthrough with my Valve Index Controllers and wireless HTC Vive, I enter the Impact & Velocity portion of the Museum and encounter several kinds of weapons to mess around with.
In part 3 of my BONEWORKS VR playthrough with my Valve Index Controllers and wireless HTC Vive, I go to the climbing gym and learn four different ways I can traverse an environment, solve my first physics-based puzzle, and buy a capsule toy using bullets as money.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
My BONEWORKS VR playthrough with my Valve Index Controllers and wireless HTC Vive continues! In this episode, I search for Solid Snake, learn how to climb with a crowbar, and begin exploring the Museum of Technical Demonstration.
Boneworks - VR Gameplay Valve Index
Boneworks released yesterday! With my Valve Index controllers and wireless HTC Vive, I interact with everything I possibly can in this VR physics-driven game by Stress Level Zero, the creators of Hover Junkers and Duck Season.