Hello hi amazing person could I inquire on which brushes and art program you use?
Btw your art is so yummy and delicious and good and aaaurhfjfkglskgkd big inspiration for me <3
hiii this is very sweet tysm gahh💓
program: clip studio paint pro! for almost 9 years now. back when it was a one-time purchase and u could keep updating to the latest version for free…strokes window forlornly…
brushes: i have hoarded hundreds over the years (see above statement LOL) and i also switch up what i use all the time buuut i am going to take this opportunity to compile some favs here!
csp user asset brushes with content IDs; a lot of these are sets of multiple:
true grit texture supply sample pack! free, very large, and has some brushes that have been favs for a couple of years now. also available for several other programs if ur not a csp user
loish’s brushset i got off gumroad a long time ago i think? tried to track it down and it looks like u can still get them free here, albeit with slightly more steps now lol
charlie bowater’s brushset also from many years ago, but it looks like they r still available here for free!
a couple others that i like have apparently been deleted by the creators (💔) or i don’t know where i downloaded them from anymore, but hopefully the rest of these are helpful or interesting or something idk…probably no one needs this many including me..😭
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Heyy!! Love your art style so much, but I have something to ask. How did you find your art style? Because I've been asking some people around. I have not yet found my style, so I have been needing help figuring out how to find Mine or like mix some together. LOVE YOUR ART SOO MUCH.!!
Ps: I'm new to art, that's why...
hii first off tysm!! and to answer this as best i can…
i think style naturally shows up in the somewhat unconscious decisions that u make—like the kinds of colors, textures, lines, shapes, etc that you’re drawn to, in both the art that you make and the art you enjoy looking at. however, to make your own preferences more apparent to yourself, u could try collecting a handful of pieces from other artists that you enjoy and pinpointing what aspects exactly are appealing (do they have things in common?)
i would also recommend just experimenting as much as possible! trying new things is the only way i figure out what i like and don’t like in my own art loll. i’ve experimented a lot with mimicking aspects of art that i enjoy. some stick around more than others. and even while emulating parts of other people’s art, they’ll always morph slightly through your personal touch and workflow preferences, which i think is lovely :3
anywayyys all that being said, don’t get too hung up on finding “your style” early on! learn fundamentals while trying new things, have fun, and your taste in what u like to create will come with time. plus, any one person’s style is going to constantly fluctuate and grow; there’s no single destination to find. and that’s the beauty of it!!!
i need to know. how you do skin rendering give me ur secrets mage
hello!!! so sorry this took like one million billion years for me to get to rip...anyways! kept my layers unmerged for this piece so that i could make a process gif for reference😝
and now i'm gonna yap a bunch about painting so more under the cut LOL
okay. are u ready for my super epic awesome rendering explanation. this goes a little differently for every piece, but these are my main process points:
sketch
can be messy, it's gonna get covered anyways, mostly just there for general placement and composition of elements
2. block in general shapes/values with a combo of a hard and soft brush
sometimes i start straight away with monochrome color and sometimes i start in grayscale and just slap on a color/overlay layer on top of it. doesn't matter too much either way, but i like having an underpainting color to help set the mood of a piece! i also like to keep this layer separated in case i want to change the hue of the underpainting later
3. start picking local colors and 'carving' out the forms by painting over the previous layers
i tend to do this the same way that i would approach a traditional painting---use the largest brush size possible for as long as possible before decreasing brush size to add details. economy of brushstrokes babeyyyy
for example, the shadowed plane under keith's brow is just a single brushstroke for a while before adding any sort of sclera or lashline; similarly, the side of his face is pretty much the same value across the whole plane---the smaller planes around his mouth and cheekbones aren't added until the end
4. adjust colors with gradient maps, overlay layers, tone curve, correcting contrast, or any other tools that fit the need of the piece
i mess around with layer modes and correction layers sooo much. get experimental! use multiple correction layers at various opacities! u never know what could create an interesting effect
in case any clip studio users r interested, some of the gradient sets that i like to mess around with have CSP content ids of: 2009366, 1790425, 1814319, 2201736, 1764669. some typical layer modes i like to try for them are color, hue, brightness, soft light, overlay, and multiply
5. continue painting on new layers above everything else to add details, fix proportions, and add pops of color
finishing steps yayyy here's where i fuss around with the details like expressions and the smallest planes of the face! this is also where i add 'lines' where extra definition is needed and pops of saturated color (usually color picked from somewhere else in the piece to maintain continuity)
i also try to leave some of the soft edges that were established in stage 2 for balance. for me personally, too much contrast overshoots into no contrast---if everything is demanding attention, the eye doesn't know where to look. so i like to reserve high contrast (whether that's achieved through saturation, value, or both) for whatever i want the focal points of a piece to be! tbh with this one there's a couple places that i think i overworked and could have left even softer, but. live and learn haha
with that all being said☝️i am realizing that these are my general rendering steps and not particularly specific to skin. imo the basic principles are the same as painting anything else; however, here are a few other things that r bouncing around in my head when painting skin and faces:
color variation! shifting the hue slightly cooler and warmer across different planes helps skin look more alive. i tend to go for cooler shadows if the light source is warm and warmer shadows if the light source is cooler (like in this one). turning on a slight color jitter for a brush can also be fun. in addition, u can indicate planes changing direction by keeping the same value and shifting the hue, or vice versa
brush type! skin in particular has a lot of layers that light passes through, which gives it lots of depth. i like to use brushes that have some color mixing turned on for stages 3 and 5 because i like being able to layer and build up colors/opacity gradually, with a bit of the lower layers showing through
texture! another way to build up layers of color is using brushes with texture. e.g. grain brushes, rake brushes, anything that's not entirely solid but has a high opacity (as opposed to a brush that has little texture but lower effective opacity due to mixing)
density! thinner areas of skin like ears and noses allow more light to pass through it, which causes subsurface scattering. can also happen in thicker body parts with high intensity light. hold ur hand in front of a lamp and u will see LOL. i am suddenly reminded of that mercedes ad with the cow illuminated by headlights...
ok. i think i'm done now LMFAO. last thing i’ll say is be silly and have fun and try new things!!!😼
idk about being a mage but maybe u enjoyed these secrets...
Hiiiiii!! Do you mind me asking what brushes you use in csp?? That one from the most recent wip with keith sleeping is chefs kiss
hii I don't mind at all!! tbh I'm such a brush hoarder and I've been using csp for so long atp that there are too many to list LOL but I can def talk about what was used in that specific wip so far!
most of that particular section was drawn with the HB brush from this set: 1758182
and then I was also using these two (1679730) for emphasis in certain areas or for drybrushing. u can play around with the brush density dynamics for velocity and pen pressure to your liking!
hey, might be a weird question, but how many hours per day do you usually draw? asking because I always have this nagging feeling I draw very little, but I also don't have a point of reference to say for sure 🥲
Oh gosh, to be honest... unless I'm hyper-fixating on something, I don't draw a whole lot. I don't know that i'm a good example. I've been drawing my entire life, but I've also been doing it for pay for the last 10 years and it permanently altered the way I feel about art.
I try to draw as little as I can outside of work (I work 40 hours a week so that's on average 8 hours of drawing per day but probably a little less when you take meetings into account).
Then when I feel like doing fanart I'll also take my own physical levels of exhaustion into account and see if I feel up to it. Sometimes I don't draw for months (outside of work)! Sometimes I draw 10 things in one weekend! My advice is: listen to your body and your mind. If you feel like drawing, draw. If you don't, try to not feel guilty about it. We can't be creative 24/7. We need time to cook, so to speak.
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i'm trying to learn to draw people better/in a way i like, and i ofc the key to it is doing studies and drawing a lot, but i wonder if the best way to get that intuitive sense of proportion for face and body is to always measure distances when doing studies, or is that not really necessary and freehanding it is better in your opinion?
Hi! So the way I learned was by doing a lot of life drawing, and taking my time looking. As in, not jumping in immediately but staring at where a hand would fall on a hip, where the elbow rested if it was bent a certain way, what general shapes the silhouette of the person created. Also, a good way of keeping track of body proportions is to count the numbers of "heads" you have in a silhouette (a classic). From memory I think average is about 7 heads for a full body but I might be wrong!
I also think it's important to do a mix of both (studies AND freehanding). You need to test and see if you're retaining anything from the studies you're doing, and tbh I still do life drawing from time to time because artists can forget things and it's a good way to jog your memory!
Studies might not always be the most fun things if what you enjoy about drawing is being creative, but they really are an important part of getting better as an artist. Hope this helps!
hello!! hope you're having a great day full of galadriel/sauron thoughts for good food (same here actually...)! just wanted to pass by to say I'm fascinated by how you use shapes with anatomy, the color palettes you use are so cohesive and pleasing!! im very much inspired to study and experiment every time i see your drawings, so thanks a lot for sharing your art!!
hello!! I'm having a great one so far (except I need to LOCK IN and pause on the galadriel/sauron train for the work mandated 8 hours... but they are on my mind 24/7 regardless), hope yours is too!
Thank you so much for saying this, I don't really think I'm the best when it comes to anatomy so a lot of the time I do a lot of research and sketching before I'm satisfied!! For the palettes I kind of. build them on the fly based of 3-5 colors that fit the mood I'm going for a piece and then I try not to add more.. I'm very economical in that way I feel??
Very honored to have produced art that inspires to create and study!!!
I’ve loved your art for a long while now! If you don’t mind, may i ask what brushes you use?
Thank you so much!
Edit: Whoops I mixed up my answers for different asks, let me edit this....
Regarding my brushes: the ones I've used the most consistently over the course of the last few years were from Shiyoon Kim. I'm using some of his ink brushes, which I think you can still find/buy online.
For all the little "rakes" effect I use a brush called "rake" in artstudio pro (which is the app I use to draw in on my ipad), but I know Max Ulichney has a rake pack on his gumroad that is very similar!
As for the occasional textured pencil, that's a brush I tweaked and modified from Minkyu Lee's storyboard brush set.
I hope this helps?? If you're looking for a brush in particular please send me a detailed ask and I'll do my best to answer <3