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Aureola Svelte 💚

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Guys, PBS Kids just brought back the Wild Kratts flash games to their website and updated them to add the new Creature Powers Discs and Suits from Creature Roundup to the habitats for your character to use! I'm playing them with my character right now! /j
Alan Probe:Amateur Surgeon🩸💊
More rambling about Wild Kratts Game Lore bc I can
On today's episode of "shit about the flash games that I am probably the only person alive to care to notice," let's look at a certain pattern in the tutorials that, whilst it may seem minor, may actually reflect something about the overall website (and if you have no clue what the f*ck I'm talking about, feel free to stay, it's so much funnier that way)
Ok so let's look at the first wave of flash games made by Chocolate Liberation Font (the dev-team behind them). In the tutorials of these games, (i.e. Cheetah Racer, Ride on Remora, Caracal Leap, Draco Glide, Kickboxing Kangaroo, ect), one of the Kratt Brothers would introduce the animal and objective before activating their Creature Powers. When they do so, we see a close-up of their shirt (oddly enough without the suit or gloves??), and we see the buttons on the Creature Power Suit with the Creature Disc insignia in the same color as the suit itself.
Some image examples as Exhibit A.
You get the picture.
Now let's move on to the games that were added to the website in 2012 by Pixelpusher; Flower Flier, (R.I.P.) Croc Hatch, Frogfish Feast, Aardvark Town, and Web-tastic!; The Wild Kratts Creature Math Suite that collectively made up a quintilogy game, Creature Roundup. These games features new animals and new Creature Powers, 3/5 of which were featured in Season 2 of Wild Kratts which had recently premiered on PBS Kids at the time. Like before, the Kratt Brothers introduce the creature, the objective and Activate Creature Powers. However, here is one difference;
When the screen zooms in on the Creature Power Suit post-activation, we can see the physical Creature Power Disc itself over where the PowerSuit button/creature insignia would be. Regardless of the disc's color, it would show up. As shown below in Exhibit B.
Quite the difference eh?
But wait, it gets even more fun.
In 2013, two games, Dolphin Dive, and Slither Run, also done by Pixelpusher, are released. They're not affiliated with the Math Suite, but are in the same league as them. In the tutorials where the brothers activate their Creature Power Suits, you realize that, just like in the games developed by Chocolate Liberation Font, the close-ups of the buttons don't have any overlays of the disc (using Slither Run here because Dolphin Dive wasn't a good enough example)
Put a pin in this, because this becomes relevant later.
Let's redirect ourselves to the habitats. You probably remember exploring the habitats, finding and learning about different animals, unlocking photos, and adventuring with the Creature Powers earned from the games. The site was updated to include some new habitats and Creature Powers, but let's exactly look into the details of that, shall we?
Here are the available Creature Powers to use in the habitats to unlock the photos for your adventure journal in the character creator page, Your Room. Rattlesnake Power, Draco Lizard Power, Cheetah Power, Kangaroo Power, Caracal Power, Squirrel Power, Firefly Power, Dolphin Power, and Remora Power.
Now, you may notice that the Creature Power Suits from the Math Suites (Hummingbird Power, Crocodile Power, Frogfish Power, Aardvark Power, and Spider Power) are missing here. In fact, they're not in any way able to use in the habitats. They (along with Dolphin Power and Rattlesnake Power) are also absent amonst the assortment of Creature Powers to use in the supergame, Habitat Rescue Game.
This is where I pull stuff out of my ass cause I'm fcking crazy everything comes together.
Notice how the only Creature Powers that aren't available to use in the habitats are Creature Powers that the brothers use in the games where the physical discs are displayed on the buttons. The only ones available to play are ones where the button is visible when the brothers activate that particular Creature Power.
Conversely, none of the Creature Power Suits from games developed by Chocolate Liberation Font have PowerSuit photos that the user can take with a camera once they complete Level 5. Only the games added by Pixelpusher (this includes the Math Suite, Dolphin Dive, and Slither Run) are, and 5/7 of those games are where the physical disc is placed over the button. Slither Run and Dolphin Dive are anomalies from this pattern, but the majority rules (especially since they were added in post after the Math Suite).
But wait. It gets even deeper.
You know how I said in the assortment of games where the physical discs are present in the tutorials, Dolphin Dive, and Slither Run are anomalies in terms of games that had unlockable photos in levels? You know what pattern they aren't anomalies of?
Yeah, the Habitat Rescue Game at the beginning of this post wasn't just bc the game is fucking peak (based on a show that's fucking peak). None of the 7 Creature Powers from Pixelpusher's update to the website appear in the supergame Habitat Rescue. Not a single. One. And none of the Creature Powers available in Habitat Rescue are from games where you can unlock a photo in the site from directly finishing Level 5.
In case this has been way too complex, let me break it down *Activates Lawe's Parotia Power*
Creature Power Discs earned from games where the physical disc is not shown on the Power Suits after the activation in the tutorial are available in Your Room and the habitats.
Creature Power Discs earned from games in which the physical disc is visible over the Power Suit button in the tutorials are available in Your Room, but NOT in the habitats or Habitat Rescue Game.
Creature Power Discs earned from games in which you must complete Level 5 to earn the PowerSuit Photo and Badge, regardless if they physically appear on the Creature Power Suit in the tutorial, do not appear in the supergame.
None of the games that show the physical button of the suit have collectible photos from directly playing Level 5, BUT all of them that do are available to access in Your Room, the habitats, and Habitat Rescue Game.
CONCLUSION: Whilst there are many anomalies and errors in the structures or patterns of the original flash version of the online Wild Kratts website (I'm sure many of you noticed the duplicate Martins in the Aardvark Town tutorial Jesus Christ), some of these inconsistencies have consistencies in their inconsistencies, even if it wasn't the developers' intention. With this, you could logistify several appearances or absences of certain Power Discs in certain games or pages. And to those of you, who like me, grew up with the flash games and were confused as to why you couldn't access all 14 Creature Powers in the habitats or in Habitat Rescue, hopefully this observation could provide good enough answers and closer after a decade.
Thank you for coming to my TedTalk.
Hi. I am sorry to bother you, but if you do not mind I would like to ask a question about the Legend of Spyro: The Eternal Night/Crash of the Titans flash mini-game: where (on which site) was it available, is it still possible to find it, and did it have any specific name/title? Thanks a lot in advance! Kind regards,
https://bluemaxima.org/flashpoint/
Download that Flash emulator, type in “Crash” or “Spyro” in the search bar after you’re all set up, have a blast from the past.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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