I'm sure everyone hashed this out last year when the first installation of The Hobbit was released, but unfortunately I wasn't able to make it to a theater that was screening the film at 48 frames per second.
Last night, though, my family and I went to the incredible Cinerama theater, here in Seattle, and experienced The Hobbit: The Desolation of Smaug in all its HFR-3D glory. I have to admit, I'm not a great fan of Tolkien's work, and while the films are astounding technical achievements, and a great many filmmakers and technicians poured their heart and soul into these films over the past many years, they are much like geek-cred medicine for me — something that I must swallow so that I can finally know the stories that I have thus far failed to motivate myself to read.
Story aside, I wanted to see what the HFR experience was like ("HFR" being another acronym that seems to me confusing and arbitrary, like "HD" did once, that I'm sure I will grudgingly come to accept). In this case, the High Frame Rate in question is only 48 fps, and not 60, like Douglas Trumbull's Showscan format, which I wish I could have experienced. However, television as we know it in the United States is updated at 60 fields per second (yes fields, which are like half-frames, and a subject for another day), and in Europe at 50 fields per second, so most of use have experienced high frame rates on a regular basis.
Having worked in television for a number of years, and for many of those as an "online editor" — someone concerned with (among other things) ensuring that the show is technically polished to meet broadcast specs, I am likely much more well versed in the nuances of frame rates and the minutiae of film vs. video than the average viewer, so I didn't trust myself to not have a preconceived notion of what the experience would be like. To recruit some more impartial viewers, I dragged my family along on this experiment under the pretense of "fun."
After viewing it with my family, and asking my kids and wife what they thought of the experience, these were the main takeaways:
The difference from a normal film was jarring at first, but the kids got used to it after a while. Me, I never quite got over the sensation of watching an incredibly expensive soap opera.
The kids felt that it seemed more like television. This didn't seem to have a very negative connotation attached for them, but for me, it felt cheap.
My son said that to him, the big sweeping CGI vistas and animated characters here felt much more like a cut scene from a modern video game — well lit and rendered, but missing something that made it feel real.
Accordingly, the CGI-heavy scenes vs. the live action scenes that were shot with a camera felt more pronouncedly different than they do in other modern films. Perhaps something about the higher temporal resolution that made the "animatedness" more apparent.
My daughter remarked that the dragon, Smaug, was the best CGI creature animation she'd ever seen, and I may have to agree. Even at the higher frame rate, the animation of that character was astoundingly lifelike, and the level of detail in the model and the way it moved, including the motion of muscles beneath the skin, were beyond compare.
My wife, who occasionally gets headaches from 3D films, got a very nasty headache from this one, and I, who generally do not have a problem watching 3D, also got a headache from this one — which seems to counter Peter Jackson's assertion that higher frame rates make for a smoother 3D experience.
There is some debate to be had about 24fps being something that we've just gotten used to associating with high quality film productions, and 50/60fps being more associated with cheaper TV productions, and the difference is jarring for those of us who have been trained that way — but perhaps younger generations who watch so much of their entertainment on YouTube don't care about the trappings of "high production value" and just care about the story, and will eventually embrace this new addition to the medium. There is another line of thought that higher frame rates will never be widely accepted for narrative film because there's something about the way our brain processes it at an evolutionary level.
I'm certainly in the camp whose brain has been trained to think of higher frame rates as an artifact of a cheaper kind of production, and I still prefer my 24 fps. But perhaps I am just too old, and set in my ways. What do you think?