Save the turtle Postmortem
What aspects of the readings helped inspire your design process?
One of the readings that helped inspire my design process for Save the turtles was about game balance. I learned that it's important to balance all of the different elements of a game, such as the player and enemies, so that no one thing is too powerful or too weak. I also learned that it's important to test and balance your game regularly throughout development.
What’s one thing you’d change about how you developed the prototype?
One thing I would change about how I developed the prototype is that I would have started with a more detailed design document. This would have helped me to plan out the game more carefully and avoid making mistakes that I had to fix later on.
What’s one thing you’d change about the design of the prototype?
One thing I would change about the design of the prototype is that I would add more variety to the power-ups. The power-ups in the current prototype are all very similar, so I would like to add some new power-ups that have different effects.
Another thing I would change is that I would make the levels more visually interesting. The current levels are a bit bland, so I would like to add more detail and color to them.














