Soapy Ending V3 | Dayshift at Freddy's 3
styofa doing anything
hello vonnie
ojovivo
dirt enthusiast

★

shark vs the universe
Three Goblin Art

if i look back, i am lost

pixel skylines

⁂
RMH
Aqua Utopia|海の底で記憶を紡ぐ

Love Begins
Peter Solarz
d e v o n


#extradirty

JVL
we're not kids anymore.

seen from Malaysia
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seen from Malaysia
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seen from United States

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@chonka-baka
Soapy Ending V3 | Dayshift at Freddy's 3

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Has this been done yet?
#rdr2 #dsaf2 #cowboystuff #phoneface #videogames
Credit to whoever created this masterpiece.
She has finally evolved into her true form, and it's.. hecking bootyful.
More lineart practise- but I think I made my decision. Screw the Photoshop brushes, gimme good old fineliners and paper XD
Media: Photoshop.
Characters are © by Scott Cawthon. ——————————————————- 2D Game Artist - Official Five Nights at Freddy’s Artist - Pin-Up Girl
My website: https://www.pinkypills.de/ Deviantart: http://pinkypills.deviantart.com/
Instagram: https://www.instagram.com/pinky_pills/ Visit Facebook for non-FNaF related art: https://www.facebook.com/pinkypillsfreelancing Twitter: https://twitter.com/PinkyPills Youtube: https://www.youtube.com/channel/UCAyUzpFJ8qEoHeROCEtS0Qg

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
“I hope you are proud of what you have created.”
hey look i got sucked into DSAF
the fnaf 1 crew is back with some extraordinary halloween costumes that were most requested by fans! and sorry not posting much, I’m very busy and these took forever to draw :/ but other than that, happy spooky month!
Holy crap, these looks freakin’ amazing! ;; I love them
SORRY FOR KEEP REBLOGING THESE BUT IT’S SO FUNNY FML
DAVETTE IS CURSED, K I L L I T

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Who is ur fav fnaf character? And if you have one can you draw him/her? Btw ur art is so flipping cute!
thank you! i absolutely adore withered bonnie, hes up in my favorites
Phone men look beautiful when they’re disappointed
Local noodle gets his long awaited repairs. 💙
He’s a little shy though, so be gentle
Five Things Sega Could Do To Save a Sonic Unleashed PC Port
Sega has a tendency to release PC ports of their games on Steam out of the blue. Valkyria Chronicles and Bayonetta were big surprises, only announced basically the same day they went up for sale. One PC port some Sonic fans have been requesting (including myself) is 2008’s Sonic Unleashed.
I’d argue that Sonic Unleashed is still, a decade later, the best example of the “boost” gameplay later popularized in Sonic Colors, Sonic Generations, and most recently, Sonic Forces. Sonic’s levels in Unleashed are fast, challenging and frenetic in a way none of those other games ever really matched. The problem is what surrounds Sonic’s levels – a good 75% of Unleashed’s gameplay is slow, tedious busy work, dominated by levels where you control the plodding “Werehog.” This was a long-running problem Sonic Team was struggling with back then; they seemed to be better at making 2-3 hour experiences in an industry that expected something closer to 8-10 hours. So, they compensated by padding out the clock.
That makes Unleashed the straw that broke the camel’s back. It was the last of their games to contain such a significant amount of padding, with later games embracing their shorter completion times (until Sonic Lost World, anyway). Because of what a slog Sonic Unleashed can be, only the most dedicated really dig in and uncover its bright spots, with most getting scared away by how often and how hard the game slams on the brakes.
Sonic Team’s Takashi Iizuka stated just as recently as last year (2017) that he was open to the idea of a PC port for Sonic Unleashed, so if someone were just so happening to be working on one, I humbly present you with a wishlist of features that I think may help elevate the game to the forgotten classic I believe it to be. Each change will be rated on how hard it would be to implement, and just for the sake of fun, I’ll throw in some left field requests at the bottom that I don’t necessarily think would be possible, but I’d like to see just the same.
Keep reading
I’d be down for this – especially if they did something about those damned Tornado levels.